Rust Player Stats
Live UTC 102,658 playing

Offline 134.255.240.88:11000 checked 3h ago

we met on pc

moddedoxide
Players now0
Slots50
Full0%
7-day average0peak –
Rank#15,310top 69%
Last wipe23d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list43 of 48 hours
hours it answered in the last two days
Server fps10
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123419:0003:0012:0021:0006:0014:00

Hourly average and peak, UTC.

FitnessServer performance

02.557.51019:0003:0012:0021:0006:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct11 Oct15 Oct20 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 46 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 00:24 UTC23d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is we met on pc online, and how reliable is it?

Offline right now, with a last sighting 3 hours ago: we met on pc. The reported uptime puts the last restart at roughly 11 hours ago. The last 7 full days put it at 167 of 168 hours up, 99% uptime. The first record Rust Player Stats has of it is 6 October 2026.

Does we met on pc run smoothly?

The last 48 hours average out at 10 server fps; it never dropped below 9. Buildings, deployables and everything else in the world pushed the entity count to 47,539. Memory use reached 1,740 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is we met on pc on?

On Windows, we met on pc runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but the protocol has to match to join.

Where is we met on pc located?

There is no region published on we met on pc. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 134.255.240.88:11000.

Lists and filters

What do the server tags on we met on pc mean?

The game's server browser reads these tags from we met on pc: gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include we met on pc?

You will find we met on pc on the following Rust Player Stats lists: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

Which map is running on we met on pc?

The procedural map on we met on pc is size 3,000, generated by the game from seed 835642727. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on we met on pc?

The name of we met on pc does not say what the gather rate is. Up to 8 players to a group, which is the default. build, gather and raid in the standard game: that is the survival game mode. PvP is on, and so is raiding. The server browser files it under Modded: plugins or settings change the game. It runs plugins: Oxide. VAC is on, so Valve's anti-cheat is watching.

Population

How full is we met on pc right now?

Down at the moment, we met on pc was last seen 3 hours ago. Averaged out across the past week, the count is 0 players.

Where does we met on pc sit in the rankings?

Ranked #15,310 on seven-day player hours, we met on pc is in the top 69% of all ranked servers.

Wipe schedule

What is the wipe schedule on we met on pc?

The rhythm of we met on pc's wipes cannot be told yet, because not enough are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 23 days 17 hours ago, its current world was made.

What does wipe day look like on we met on pc?

At their busiest, its recent wipes drew 3 players on average. 46 hours after the wipe, the crowd peaked on the latest wipe.

How to join

How do I join we met on pc?

Console route: F1 in Rust, then client.connect 134.255.240.88:11000. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp50
Max players Slot count: 50.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.