Rust Player Stats
Live UTC 44,070 playing

Online 134.255.255.19:28020 checked 12m ago

[EU] MaximoRust Test-Dev Server

monthly wipes moddedoxidepve
Players now0
Slots10
Full0%
7-day average0peak 1
Rank#13,530top 61%
Last wipe1d agomonthly schedule
Next wipe7d 17hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list35 of 48 hours
hours it answered in the last two days
Server fps120
average over 48 hours; 60 or more is smooth
Standingtop 61%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeakWipe
00.250.50.75112:0019:0002:0008:0015:0023:00Wiped Tue 27 Oct, 12:37 UTCWIPE

Hourly average and peak, UTC.

FitnessServer performance

Server fpsWipe
05010015020012:0019:0002:0008:0015:0023:00Wiped Tue 27 Oct, 12:37 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct29 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 7d 17h The force wipe · high confidence

usual gap1.7 daysbetween real wipes
on rhythm14%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 5

Coming wipes

  1. 7d 17hThu 5 Nov, 19:00 UTCFW
  2. 35d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 25 OctThu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 12:37 UTC1d ago – – running 0
Sun 25 Oct, 19:09 UTC3d ago 1 – 1.7 days 0
Thu 1 Oct, 18:02 UTC FW27d ago 0 – 24 days 0
Thu 1 Oct, 09:39 UTC27d ago 1 – 0.3 days 0
Wed 30 Sep, 20:55 UTC28d ago 1 – 0.5 days 0
Tue 22 Sep, 14:53 UTC36d ago 1 halved by day 5 8.3 days 0
Mon 21 Sep, 14:30 UTC37d ago 1 – 1 days 0
Fri 18 Sep, 16:07 UTC40d ago 1 halved by day 1 2.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is [EU] MaximoRust Test-Dev Server online, and how reliable is it?

Right now [EU] MaximoRust Test-Dev Server is online. Going by the uptime it reports, the last restart came about 21 hours ago. 36 of 168 hours were up over the last 7 full days, 21% of the time. Rust Player Stats logged it for the first time on 15 September 2026.

Does [EU] MaximoRust Test-Dev Server run smoothly?

120 server fps on average over 48 hours, and never under 118. Up to 106,191 entities sat in the world, buildings and deployables included. 4,403 MB of memory was the high point. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is [EU] MaximoRust Test-Dev Server on?

Rust network protocol 2635 and build 168909 on Linux: that is the setup at [EU] MaximoRust Test-Dev Server. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is [EU] MaximoRust Test-Dev Server located?

No region tag comes from [EU] MaximoRust Test-Dev Server, but the name points to Europe. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 134.255.255.19:28020.

Tags

What do the server tags on [EU] MaximoRust Test-Dev Server mean?

gmrust (Game mode): The standard Rust survival rules apply here; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; modded (Modded): The game changes here through plugins or settings, so it's listed under Modded are the tags [EU] MaximoRust Test-Dev Server publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Who runs [EU] MaximoRust Test-Dev Server?

[EU] MaximoRust Test-Dev Server shares its maximorust.com hostname with 1 other server we track, which points to the same operator behind them.

Which Rust Player Stats lists and filters include [EU] MaximoRust Test-Dev Server?

You will find [EU] MaximoRust Test-Dev Server on the following Rust Player Stats lists: EU Rust servers, live, Modded Rust servers, live and Best Rust PvE servers (2026). Searching the server list with these filters returns it: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Server rules

Which map is running on [EU] MaximoRust Test-Dev Server?

Size 4,500, seed 1337: that is the procedural map [EU] MaximoRust Test-Dev Server runs, generated by the game. Same size, same seed, same map, so RustMaps shows it from this page. Its map is called NORIA ISLAND.

What are the rules and settings on [EU] MaximoRust Test-Dev Server?

No gather rate appears in the name of [EU] MaximoRust Test-Dev Server. Groups top out at 8 players, the default for the game. other players are not fought: that is the pve game mode. The server browser files it under Modded: plugins or settings change the game. It runs plugins: Oxide. Anti-cheat is on: VAC.

Player counts

How full is [EU] MaximoRust Test-Dev Server right now?

Out of 10 slots, 0 are taken on [EU] MaximoRust Test-Dev Server at this moment. The seven-day average sits at 0 players; the peak reached 1. The busiest stretch of the last 48 hours came at 16:00 UTC, averaging 0 players.

Where does [EU] MaximoRust Test-Dev Server sit in the rankings?

Ranked #13,530 on seven-day player hours, [EU] MaximoRust Test-Dev Server is in the top 61% of all ranked servers.

Wipe timing

What is the wipe schedule on [EU] MaximoRust Test-Dev Server?

Once a month, [EU] MaximoRust Test-Dev Server wipes with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. The world it runs now was made 30 hours ago. The wipe schedule in its tags is monthly.

What does wipe day look like on [EU] MaximoRust Test-Dev Server?

1 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 0 hours after the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. It fell below half by day 5 when it didn't hold.

Connect

How do I join [EU] MaximoRust Test-Dev Server?

Press F1 in Rust, bring up the console and enter client.connect 134.255.255.19:28020. The Launch Rust button here does the same, opening Rust via Steam and connecting you. You will find the website at https://maximorust.com.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z,modded

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp10
Max players Slot count: 10.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code There's no region code on this one.

Wipe schedule

^m
Monthly Monthly wipes, timed to Facepunch's force wipe.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.
modded
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.