Rust Player Stats
Live UTC 40,134 playing

Online NA 135.148.137.170:60400 checked 15m ago

ThievingRaccoonTest

monthly wipes moddedoxidepve
Players now0
Slots100
Full0%
7-day average0peak –
Rank#15,270top 69% · #1491 in NA
Last wipe18d agomonthly schedule
Next wipe6d 13hThu 5 Nov, 19:00 UTC FW
Launch Rust and join

By the numbersMatch stats

against its 100 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps232
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123406:0015:0001:0009:0018:0003:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040006:0015:0001:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 6d 13h The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 6d 13hThu 5 Nov, 19:00 UTCFW
  2. 34d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 11:50 UTC18d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is ThievingRaccoonTest online, and how reliable is it?

The lights are on at ThievingRaccoonTest: online as you read this. The reported uptime puts the last restart at roughly 47 hours ago. 99% of the time over the last 7 full days, which is 167 of 168 hours up. The first record Rust Player Stats has of it is 13 September 2026.

Does ThievingRaccoonTest run smoothly?

232 server fps on average over 48 hours, and never under 213. Its entity count reached 54,776: buildings, deployables and the rest of the world. 3,760 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is ThievingRaccoonTest on?

On Linux, ThievingRaccoonTest runs Rust network protocol 2635 and build 168909. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is ThievingRaccoonTest located?

Its NA tag places ThievingRaccoonTest in North America. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 135.148.137.170:60400 is the address.

Server tags

What do the server tags on ThievingRaccoonTest mean?

gmrust (Game mode): The standard Rust survival rules apply here; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^p (PvE): Players don't fight each other here; the world does the killing; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; NA (North America): In the server browser it sits under North America are the tags ThievingRaccoonTest publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include ThievingRaccoonTest?

These Rust Player Stats lists take ThievingRaccoonTest: Modded Rust servers, live, Best Rust PvE servers (2026) and North America Rust servers. Under the server list's filters it appears in: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Server rules

Which map is running on ThievingRaccoonTest?

The procedural map on ThievingRaccoonTest is size 3,800, generated by the game from seed 1. You can look at it on RustMaps from this page, since size and seed give the same map. Read the map name off the board: Custom Map.

What are the rules and settings on ThievingRaccoonTest?

No gather rate appears in the name of ThievingRaccoonTest. The cap is 8 players per group, the game's default. other players are not fought: that is the pve game mode. Under Modded in the server browser: the game is changed by plugins or settings. Plugins in use: Oxide. VAC is on, so Valve's anti-cheat is watching.

Player counts

How full is ThievingRaccoonTest right now?

Out of 100 slots, 0 are taken on ThievingRaccoonTest at this moment. The seven-day average for this server is 0 players.

Where does ThievingRaccoonTest sit in the rankings?

Over the last seven days ThievingRaccoonTest has logged enough player hours for #15,270, which puts it in the top 69% of ranked servers and at #1,491 in North America.

Wipe days

What is the wipe schedule on ThievingRaccoonTest?

Once a month, ThievingRaccoonTest wipes with the force wipe. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. 18 days 17 hours ago is when its current world was made. A monthly wipe schedule is published in its tags.

What does wipe day look like on ThievingRaccoonTest?

The average busiest point of its recent wipes was 0 players. The crowd reached its peak 0 hours after the latest wipe.

How to join

How do I join ThievingRaccoonTest?

Press F1 in Rust, bring up the console and enter client.connect 135.148.137.170:60400. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp100
Max players Slot count: 100.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, timed to Facepunch's force wipe.

Gameplay

^p
PvE Players don't fight each other here; the world does the killing.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.