Rust Player Stats
Live UTC 59,874 playing

Online 135.148.15.196:20159 checked 7m ago

SNAP&WIFE

moddedoxide
Players now0
Slots75
Full0%
7-day average0peak –
Rank#15,323top 69%
Last wipe9d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 75 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps195
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123411:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 19:42 UTC9d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is SNAP&WIFE online, and how reliable is it?

The lights are on at SNAP&WIFE: online as you read this. The reported uptime puts the last restart at roughly 26 hours ago. 167 of 168 hours were up over the last 7 full days, 99% of the time. Rust Player Stats logged it for the first time on 19 October 2026.

Does SNAP&WIFE run smoothly?

Averaging 195 server fps across the last 48 hours, it held a floor of 141. Buildings, deployables and everything else in the world pushed the entity count to 46,859. The memory ceiling was 3,915 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is SNAP&WIFE on?

On Linux, SNAP&WIFE runs Rust network protocol 2635 and build 167781. To get in, your game needs the same protocol; Steam handles the update.

Where is SNAP&WIFE located?

Nothing on SNAP&WIFE states a region. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 135.148.15.196:20159.

Server tags

What do the server tags on SNAP&WIFE mean?

The game's server browser reads these tags from SNAP&WIFE: gmrust (Game mode): Survival, standard Rust style; mp75 (Max players): The cap is 75 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include SNAP&WIFE?

The Rust Player Stats lists that include SNAP&WIFE are: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

Which map is running on SNAP&WIFE?

The procedural map on SNAP&WIFE is size 3,000, generated by the game from seed 13698755. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on SNAP&WIFE?

No gather rate appears in the name of SNAP&WIFE. Up to 8 players to a group, which is the default. gather, build, raid: the standard game: that is the survival game mode. Fighting and raiding between players is allowed. Under Modded in the server browser: the game is changed by plugins or settings. Plugins in use: Oxide. Anti-cheat is on: VAC.

Population

How full is SNAP&WIFE right now?

Out of 75 slots, 0 are taken on SNAP&WIFE at this moment. Averaged out across the past week, the count is 0 players.

Where does SNAP&WIFE sit in the rankings?

Player hours over seven days place SNAP&WIFE at #15,323, among the top 69% of ranked servers.

Wipe days

What is the wipe schedule on SNAP&WIFE?

The record holds too few of SNAP&WIFE's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now was made 9 days 14 hours ago.

What does wipe day look like on SNAP&WIFE?

At their busiest, its recent wipes drew 1 players on average. 1 hours after the wipe, the crowd peaked on the latest wipe.

How to join

How do I join SNAP&WIFE?

In the Rust console (F1) type client.connect 135.148.15.196:20159. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp75
Max players The cap is 75 slots.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs167781
Build It runs game build 167781.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.