Rust Player Stats
Live UTC 102,621 playing

Online 135.148.15.230:29470 checked 12m ago

A Shockbyte Rust Server

moddedoxide
Players now0
Slots10
Full0%
7-day average1peak 4
Rank#4,425top 20%
Last wipe4d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average1
players on an average hour this week
7-day peak4
the fullest it got this week
48-hour peak4
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps238
average over 48 hours; 60 or more is smooth
Standingtop 20%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
12k4k6k8k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is A Shockbyte Rust Server online, and how reliable is it?

Right now A Shockbyte Rust Server is online. The reported uptime puts the last restart at roughly 47 hours ago. The last 3 full days put it at 71 of 72 hours up, 99% uptime. On 25 October 2026, Rust Player Stats saw it for the first time.

Does A Shockbyte Rust Server run smoothly?

Averaging 238 server fps across the last 48 hours, it held a floor of 216. Up to 9,722 entities sat in the world, buildings and deployables included. 2,777 MB of memory was the high point. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is A Shockbyte Rust Server on?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2635 and build 168909. To get in, your game needs the same protocol; Steam handles the update.

Where is A Shockbyte Rust Server located?

There is no region published on A Shockbyte Rust Server. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 135.148.15.230:29470.

Server tags

What do the server tags on A Shockbyte Rust Server mean?

The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Rust survival as standard; mp10 (Max players): The cap is 10 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include A Shockbyte Rust Server?

The Rust Player Stats lists that include A Shockbyte Rust Server are: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Rules and settings

Which map is running on A Shockbyte Rust Server?

Size 1,500, seed 50000: that is the procedural map A Shockbyte Rust Server runs, generated by the game. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on A Shockbyte Rust Server?

Nothing in the name of A Shockbyte Rust Server states a gather rate. The cap is 8 players per group, the game's default. survival, build, gather and raid in the standard game. You can fight and raid other players here. Under Modded in the server browser: the game is changed by plugins or settings. It runs plugins: Oxide. VAC is on, so Valve's anti-cheat is watching.

Live counts

What is the population on A Shockbyte Rust Server at the moment?

The board shows A Shockbyte Rust Server at 0 players, with 10 slots in total. Averaged across seven days: 1 players. The high point: 4. It drew its biggest crowd of the last 48 hours at 23:00 UTC: 3 players on average.

Where does A Shockbyte Rust Server sit in the rankings?

Ranked #4,425 on seven-day player hours, A Shockbyte Rust Server is in the top 20% of all ranked servers.

Wipe timing

What is the wipe schedule on A Shockbyte Rust Server?

The rhythm of A Shockbyte Rust Server's wipes cannot be told yet, because not enough are on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 4 days 1 hours ago is when its current world was made.

How to join

How do I join A Shockbyte Rust Server?

In the Rust console (F1) type client.connect 135.148.15.230:29470. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp10
Max players The cap is 10 slots.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.