Rust Player Stats
Live UTC 32,508 playing

Online 135.148.41.110:28015 checked 7m ago

000000000

moddedoxide
Players now0
Slots2
Full0%
7-day average0peak –
Rank#15,349top 69%
Last wipe12d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 2 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps64
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123405:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

FitnessServer performance

02040608005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 06:25 UTC12d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is 000000000 online, and how reliable is it?

Online now, 000000000 is up. About 10 days 20 hours ago is when it restarted, judging by its reported uptime. The last 7 full days put it at 167 of 168 hours up, 99% uptime. On 13 September 2026, Rust Player Stats saw it for the first time.

Does 000000000 run smoothly?

64 server fps on average over 48 hours, and never under 42. Its entity count reached 139,095: buildings, deployables and the rest of the world. 5,320 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is 000000000 on?

Linux carries Rust network protocol 2634 and build 167781 at 000000000. Steam updates your game for you, but the protocol has to match to join.

Where is 000000000 located?

No region is published by 000000000. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 135.148.41.110:28015.

Lists and filters

What do the server tags on 000000000 mean?

Tags published by 000000000 and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp2 (Max players): It holds 2 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2634 (Protocol): To join, your game has to run protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include 000000000?

These Rust Player Stats lists take 000000000: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server rules

Which map is running on 000000000?

The procedural map on 000000000 is size 4,750, generated by the game from seed 2147483647. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on 000000000?

Nothing in the name of 000000000 states a gather rate. Groups top out at 8 players, the default for the game. build, gather and raid in the standard game: that is the survival game mode. PvP is on, and so is raiding. Plugins or settings change the game, so the server browser lists it as Modded. It runs plugins: Oxide. Anti-cheat is off: VAC.

Population

What is the population on 000000000 at the moment?

The board shows 000000000 at 0 players, with 2 slots in total. The seven-day average for this server is 0 players.

Where does 000000000 sit in the rankings?

Player hours over seven days place 000000000 at #15,349, among the top 69% of ranked servers.

Wipe schedule

What is the wipe schedule on 000000000?

The rhythm of 000000000's wipes cannot be told yet, because not enough are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 12 days 22 hours ago, its current world was made.

What does wipe day look like on 000000000?

The average busiest point of its recent wipes was 0 players. The crowd reached its peak 0 hours after the latest wipe.

How to join

How do I join 000000000?

In the Rust console (F1) type client.connect 135.148.41.110:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp2
Max players It holds 2 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2634
Protocol To join, your game has to run protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code There's no region code on this one.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.