Rust Player Stats
Live UTC 43,996 playing

Online EU 136.243.51.246:28028 checked 7m ago

PVE Land [EU]|SkillTree|Raidable Bases|EVENTS

biweekly wipes moddedoxidepve
Players now1
Slots70
Full1%
7-day average4peak 13
Rank#1,512top 7% · #604 in EU
Last wipe12d agobiweekly schedule
Next wipe8d 10hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 70 slots
Players now1
1% of the slots taken
7-day average4
players on an average hour this week
7-day peak13
the fullest it got this week
48-hour peak10
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps59
average over 48 hours; 60 or more is smooth
Standingtop 7%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
02.557.51009:0018:0003:0012:0021:0006:00

Hourly average and peak, UTC.

FitnessServer performance

02040608009:0018:0003:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 7% of all ranked servers, top 21% in EU. Ranked on player hours over the last seven days.

FixturesWipe schedule

fixed weekdays

Next wipeThursday 5 November, 19:00 UTCin 8d 10h The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak14players, last three wipes
crowd held50%else halves by day 10

Coming wipes

  1. 8d 10hThu 5 Nov, 19:00 UTCFW
  2. 15d 5hThu 12 Nov, 13:16 UTC
  3. 36d 10hThu 3 Dec, 19:00 UTCFW
  4. 43d 5hThu 10 Dec, 13:16 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 1 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 13:16 UTC12d ago 11 – running 5
Thu 1 Oct, 18:13 UTC FW26d ago 17 halved by day 10 13.8 days 5
Thu 17 Sep, 13:28 UTC40d ago 13 held half 14.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is PVE Land [EU]|SkillTree|Raidable Bases|EVENTS online, and how reliable is it?

The lights are on at PVE Land [EU]|SkillTree|Raidable Bases|EVENTS: online as you read this. Going by the uptime it reports, the last restart came about 23 hours ago. 100% of the time over the last 7 full days, which is 168 of 168 hours up. Rust Player Stats logged it for the first time on 13 September 2026.

Does PVE Land [EU]|SkillTree|Raidable Bases|EVENTS run smoothly?

The last 48 hours average out at 59 server fps; it never dropped below 49. Buildings, deployables and everything else in the world pushed the entity count to 117,469. 4,825 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is PVE Land [EU]|SkillTree|Raidable Bases|EVENTS on?

Windows carries Rust network protocol 2635 and build 168909 at PVE Land [EU]|SkillTree|Raidable Bases|EVENTS. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is PVE Land [EU]|SkillTree|Raidable Bases|EVENTS located?

The EU tag on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS puts it in Europe. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 136.243.51.246:28028.

Server tags

What do the server tags on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS mean?

The game's server browser reads these tags from PVE Land [EU]|SkillTree|Raidable Bases|EVENTS: gmrust (Game mode): The standard Rust survival rules apply here; mp70 (Max players): The cap is 70 slots; ts16 (Group limit): Teams cap at 16; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): Players don't fight each other here; the world does the killing; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is its category: plugins or settings change how it plays; EU (Europe): In the server browser it sits under Europe. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Who runs PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?

One operator most likely runs PVE Land [EU]|SkillTree|Raidable Bases|EVENTS and the 4 other servers we track that share its rustedmaster.eu hostname.

Which Rust Player Stats lists and filters include PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?

You will find PVE Land [EU]|SkillTree|Raidable Bases|EVENTS on the following Rust Player Stats lists: EU Rust servers, live, Modded Rust servers, live and Best Rust PvE servers (2026). Under the server list's filters it appears in: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Map and rules

Which map is running on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?

The procedural map on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS is size 4,096, generated by the game from seed 58744231. Same size, same seed, same map, so RustMaps shows it from this page. Its map is called Custom Map.

What are the rules and settings on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?

The name of PVE Land [EU]|SkillTree|Raidable Bases|EVENTS does not say what the gather rate is. You can group up to 16 players. other players are not fought: that is the pve game mode. Under Modded in the server browser: the game is changed by plugins or settings. Plugins in use: Oxide. VAC is on, so Valve's anti-cheat is watching.

Player counts

How full is PVE Land [EU]|SkillTree|Raidable Bases|EVENTS right now?

1 of 70 slots are filled on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS right now. The seven-day average sits at 4 players; the peak reached 13. It drew its biggest crowd of the last 48 hours at 16:00 UTC: 8 players on average.

Where does PVE Land [EU]|SkillTree|Raidable Bases|EVENTS sit in the rankings?

PVE Land [EU]|SkillTree|Raidable Bases|EVENTS sits at #1,512 for player hours in the past seven days — #604 in Europe and inside the top 7% of every ranked server.

Wipe days

What is the wipe schedule on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?

The wipe rhythm for PVE Land [EU]|SkillTree|Raidable Bases|EVENTS is every 4 weeks on Thursday at 13:16 UTC. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. The world it runs now was made 12 days 18 hours ago. Its tags carry an every-two-weeks wipe schedule.

What does wipe day look like on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?

14 players on average is what its recent wipes drew at their busiest. 1 hours after the wipe, the crowd peaked on the latest wipe. Half that peak was held until the next wipe in 50% of its recent wipes. It fell below half by day 10 when it didn't hold.

Joining the server

How do I join PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?

Press F1 in Rust, bring up the console and enter client.connect 136.243.51.246:28028. The Launch Rust button here does the same, opening Rust via Steam and connecting you. https://rustedmaster.eu is where its website lives.

GlossaryServer tags

what each one means

Published as mp70,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts16,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp70
Max players The cap is 70 slots.
ts16
Group limit Teams cap at 16.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code There's no region code on this one.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Gameplay

^p
PvE Players don't fight each other here; the world does the killing.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is its category: plugins or settings change how it plays.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.