Rust Player Stats
Live UTC 32,155 playing

Online NA 66.51.99.151:28080 checked 7m ago

PVE Land [US]|SkillTree|Raidable Bases|EVENTS

biweekly wipes moddedoxidepve
Players now3
Slots100
Full3%
7-day average3peak 12
Rank#1,901top 9% · #291 in NA
Last wipe13d agobiweekly schedule
Next wipe7d 14hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 100 slots
Players now3
3% of the slots taken
7-day average3
players on an average hour this week
7-day peak12
the fullest it got this week
48-hour peak7
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps59
average over 48 hours; 60 or more is smooth
Standingtop 9%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0246805:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

FitnessServer performance

02040608005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers, top 16% in NA. Ranked on player hours over the last seven days.

FixturesWipe schedule

fixed weekdays

Next wipeThursday 5 November, 19:00 UTCin 7d 14h The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak11players, last three wipes
crowd held0%else halves by day 9

Coming wipes

  1. 7d 14hThu 5 Nov, 19:00 UTCFW
  2. 14d 8hThu 12 Nov, 13:16 UTC
  3. 35d 14hThu 3 Dec, 19:00 UTCFW
  4. 42d 8hThu 10 Dec, 13:16 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 12 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 13:16 UTC13d ago 10 – running 2
Thu 1 Oct, 18:15 UTC FW27d ago 11 halved by day 12 13.8 days 2
Thu 17 Sep, 13:44 UTC41d ago 12 halved by day 6 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is PVE Land [US]|SkillTree|Raidable Bases|EVENTS online, and how reliable is it?

The lights are on at PVE Land [US]|SkillTree|Raidable Bases|EVENTS: online as you read this. The reported uptime puts the last restart at roughly 15 hours ago. 167 of 168 hours were up over the last 7 full days, 99% of the time. On 13 September 2026, Rust Player Stats saw it for the first time.

Does PVE Land [US]|SkillTree|Raidable Bases|EVENTS run smoothly?

59 server fps on average over 48 hours, and never under 53. Up to 111,145 entities sat in the world, buildings and deployables included. Memory use reached 4,703 MB. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is PVE Land [US]|SkillTree|Raidable Bases|EVENTS on?

Rust network protocol 2635 and build 168909 on Windows: that is the setup at PVE Land [US]|SkillTree|Raidable Bases|EVENTS. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is PVE Land [US]|SkillTree|Raidable Bases|EVENTS located?

Its NA tag places PVE Land [US]|SkillTree|Raidable Bases|EVENTS in North America. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 66.51.99.151:28080.

Server tags

What do the server tags on PVE Land [US]|SkillTree|Raidable Bases|EVENTS mean?

Tags published by PVE Land [US]|SkillTree|Raidable Bases|EVENTS and picked up by the in-game browser: gmrust (Game mode): Rust survival as standard; mp100 (Max players): It holds 100 slots; ts16 (Group limit): The team limit is 16; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): Players don't fight each other here; the world does the killing; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; NA (North America): North America is where the browser lists it. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Who runs PVE Land [US]|SkillTree|Raidable Bases|EVENTS?

One operator most likely runs PVE Land [US]|SkillTree|Raidable Bases|EVENTS and the 4 other servers we track that share its rustedmaster.eu hostname.

Which Rust Player Stats lists and filters include PVE Land [US]|SkillTree|Raidable Bases|EVENTS?

These Rust Player Stats lists take PVE Land [US]|SkillTree|Raidable Bases|EVENTS: Modded Rust servers, live, Best Rust PvE servers (2026) and North America Rust servers. Searching the server list with these filters returns it: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Rules and settings

Which map is running on PVE Land [US]|SkillTree|Raidable Bases|EVENTS?

The procedural map on PVE Land [US]|SkillTree|Raidable Bases|EVENTS is size 4,096, generated by the game from seed 58744231. Same size, same seed, same map, so RustMaps shows it from this page. Its map is called Custom Map.

What are the rules and settings on PVE Land [US]|SkillTree|Raidable Bases|EVENTS?

No gather rate appears in the name of PVE Land [US]|SkillTree|Raidable Bases|EVENTS. You can group up to 16 players. pve, other players are not fought. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is on: VAC.

Population

What is the population on PVE Land [US]|SkillTree|Raidable Bases|EVENTS at the moment?

The board shows PVE Land [US]|SkillTree|Raidable Bases|EVENTS at 3 players, with 100 slots in total. Seven days back gives an average of 3 players and a peak of 12. The busiest stretch of the last 48 hours came at 04:00 UTC, averaging 6 players.

Where does PVE Land [US]|SkillTree|Raidable Bases|EVENTS sit in the rankings?

In North America it is #291, and #1,901 on seven-day player hours, in the top 9% of all ranked servers: PVE Land [US]|SkillTree|Raidable Bases|EVENTS.

Wipe schedule

What is the wipe schedule on PVE Land [US]|SkillTree|Raidable Bases|EVENTS?

The wipe rhythm for PVE Land [US]|SkillTree|Raidable Bases|EVENTS is every 4 weeks on Thursday at 13:16 UTC. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. 13 days 15 hours ago is when its current world was made. The wipe schedule in its tags is every two weeks.

What does wipe day look like on PVE Land [US]|SkillTree|Raidable Bases|EVENTS?

At their busiest, its recent wipes drew 11 players on average. The crowd reached its peak 12 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 9, it had fallen below half when it didn't hold.

How to join

How do I join PVE Land [US]|SkillTree|Raidable Bases|EVENTS?

Press F1 in Rust, bring up the console and enter client.connect 66.51.99.151:28080. The Launch Rust button here does the same, opening Rust via Steam and connecting you. https://rustedmaster.eu is where its website lives.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts16,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp100
Max players It holds 100 slots.
ts16
Group limit The team limit is 16.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build It runs game build 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Gameplay

^p
PvE Players don't fight each other here; the world does the killing.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Region

NA
North America North America is where the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.