Rust Player Stats
Live UTC 98,615 playing

Offline 136.243.54.152:2343 checked 22d ago

My Rust Server | ScalaCube

moddedoxide
Players now0
Slots150
Full0%
7-day average0peak –
Rank#15,915top 72%
Last wipe41d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 150 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 72%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.7 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Fri 18 SepThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 36 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 18 Sep, 09:22 UTC41d ago 1 – running 0
Thu 17 Sep, 15:58 UTC42d ago 0 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is My Rust Server | ScalaCube online, and how reliable is it?

Offline right now, with a last sighting 22 days 5 hours ago: My Rust Server | ScalaCube. 0% of the time over the last 7 full days, which is 0 of 168 hours up. The first record Rust Player Stats has of it is 13 September 2026.

Which Rust version is My Rust Server | ScalaCube on?

On Linux, My Rust Server | ScalaCube runs Rust network protocol 2633 and build 165217. To get in, your game needs the same protocol; Steam handles the update.

Where is My Rust Server | ScalaCube located?

Nothing on My Rust Server | ScalaCube states a region. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 136.243.54.152:2343 is the address.

Tags

What do the server tags on My Rust Server | ScalaCube mean?

The game's server browser reads these tags from My Rust Server | ScalaCube: gmrust (Game mode): Rust survival as standard; mp150 (Max players): The cap is 150 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2633 (Protocol): Game protocol 2633: join only if your game matches that version; cs165217 (Build): Build number: 165217; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include My Rust Server | ScalaCube?

These Rust Player Stats lists take My Rust Server | ScalaCube: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

Which map is running on My Rust Server | ScalaCube?

Size 4,000, seed 12345: that is the procedural map My Rust Server | ScalaCube runs, generated by the game. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on My Rust Server | ScalaCube?

Nothing in the name of My Rust Server | ScalaCube states a gather rate. The cap is 8 players per group, the game's default. It plays as survival, build, gather and raid in the standard game. You can fight and raid other players here. Under Modded in the server browser: the game is changed by plugins or settings. Plugins in use: Oxide. VAC is on, so Valve's anti-cheat is watching.

Live counts

How full is My Rust Server | ScalaCube right now?

Down at the moment, My Rust Server | ScalaCube was last seen 22 days 5 hours ago.

Where does My Rust Server | ScalaCube sit in the rankings?

Player hours over seven days place My Rust Server | ScalaCube at #15,915, among the top 72% of ranked servers.

Wipe schedule

What is the wipe schedule on My Rust Server | ScalaCube?

The rhythm of My Rust Server | ScalaCube's wipes cannot be told yet, because not enough are on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 41 days 11 hours ago, its current world was made.

What does wipe day look like on My Rust Server | ScalaCube?

At their busiest, its recent wipes drew 0 players on average. 36 hours after the wipe, the crowd peaked on the latest wipe.

How to join

How do I join My Rust Server | ScalaCube?

Console route: F1 in Rust, then client.connect 136.243.54.152:2343. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp150,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp150
Max players The cap is 150 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2633
Protocol Game protocol 2633: join only if your game matches that version.
cs165217
Build Build number: 165217.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.