Online 136.243.60.212:28080 checked 13m ago
rustHaltAus [whitelist]
By the numbersMatch stats
against its 50 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 15:59 UTC25d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is rustHaltAus [whitelist] online, and how reliable is it?
Online now, rustHaltAus [whitelist] is up. Going by the uptime it reports, the last restart came about 2 hours ago. 168 of 168 hours were up over the last 7 full days, 100% of the time. The first record Rust Player Stats has of it is 13 September 2026.
Does rustHaltAus [whitelist] run smoothly?
The last 48 hours average out at 106 server fps; it never dropped below 83. Its entity count reached 121,605: buildings, deployables and the rest of the world. The memory ceiling was 3,141 MB. What players feel as lag is low fps paired with an entity count on the rise.
Which Rust version is rustHaltAus [whitelist] on?
On Windows, rustHaltAus [whitelist] runs Rust network protocol 2634 and build 166586. Steam updates your game for you, but the protocol has to match to join.
Where is rustHaltAus [whitelist] located?
No region is published by rustHaltAus [whitelist]. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 136.243.60.212:28080.
Lists and filters
What do the server tags on rustHaltAus [whitelist] mean?
gmrust (Game mode): The standard Rust survival rules apply here; mp50 (Max players): It holds 50 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2634 (Protocol): To join, your game has to run protocol 2634; cs166586 (Build): Build number: 166586; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded are the tags rustHaltAus [whitelist] publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.
Which Rust Player Stats lists and filters include rustHaltAus [whitelist]?
These Rust Player Stats lists take rustHaltAus [whitelist]: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which map is running on rustHaltAus [whitelist]?
Size 4,500, seed 367833367: that is the procedural map rustHaltAus [whitelist] runs, generated by the game. The map repeats with that size and seed, and you can view it on RustMaps from here.
What are the rules and settings on rustHaltAus [whitelist]?
Nothing in the name of rustHaltAus [whitelist] states a gather rate. Groups top out at 8 players, the default for the game. It plays as survival, gather, build, raid: the standard game. You can fight and raid other players here. Under Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are running. Anti-cheat is on: VAC.
Player counts
How full is rustHaltAus [whitelist] right now?
0 of 50 slots are filled on rustHaltAus [whitelist] right now. The seven-day average sits at 0 players; the peak reached 2.
Where does rustHaltAus [whitelist] sit in the rankings?
The last seven days put rustHaltAus [whitelist] at #13,949 on player hours: top 63% of all ranked servers.
Wipe days
What is the wipe schedule on rustHaltAus [whitelist]?
To tell its rhythm, more of rustHaltAus [whitelist]'s wipes need to be on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 25 days 23 hours ago is when its current world was made.
What does wipe day look like on rustHaltAus [whitelist]?
At their busiest, its recent wipes drew 1 players on average. 1 hours after the wipe, the crowd peaked on the latest wipe.
How to join
How do I join rustHaltAus [whitelist]?
In the Rust console (F1) type client.connect 136.243.60.212:28080. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.
GlossaryServer tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs166586
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
