Rust Player Stats
Live UTC 34,229 playing

Online 136.243.70.252:28035 checked 13m ago

[GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|

vanillamoddedoxidepve
Players now0
Slots30
Full0%
7-day average0peak –
Rank#15,423top 69%
Last wipe43d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 30 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list47 of 48 hours
hours it answered in the last two days
Server fps111
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123405:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 14 Sep, 07:56 UTC43d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| online, and how reliable is it?

The lights are on at [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|: online as you read this. About 23 hours ago is when it restarted, judging by its reported uptime. 100% of the time over the last 7 full days, which is 168 of 168 hours up. The first record Rust Player Stats has of it is 13 September 2026.

Does [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| run smoothly?

Averaging 111 server fps across the last 48 hours, it held a floor of 101. Buildings, deployables and everything else in the world pushed the entity count to 70,754. 4,596 MB of memory was the high point. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| on?

On Windows, [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| runs Rust network protocol 2633 and build 162929. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| located?

Nothing in the tags places [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|, but its name points to Europe. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 136.243.70.252:28035.

Server tags

What do the server tags on [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| mean?

Tags published by [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp30 (Max players): The cap is 30 slots; ts8 (Group limit): Teams cap at 8, the game default; v2633 (Protocol): To join, your game has to run protocol 2633; cs162929 (Build): Build number: 162929; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^v (Vanilla): Facepunch's game unaltered: no rates, kits or rules are changed; ^p (PvE): No player fights: the world is the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|?

You will find [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| on the following Rust Player Stats lists: EU Rust servers, live, Modded Rust servers, live and Best Rust PvE servers (2026). Searching the server list with these filters returns it: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

Which map is running on [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|?

[GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| runs a game-generated procedural map: size 3,500, seed 648252. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|?

Nothing in the name of [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| states a gather rate. Up to 8 players to a group, which is the default. It plays as pve, no player-versus-player fighting. Plugins or settings change the game, so the server browser lists it as Modded. It runs plugins: Oxide. The word it uses is vanilla: facepunch's game unaltered: no rates, kits or rules are changed. VAC is on, so Valve's anti-cheat is watching.

Live counts

How full is [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| right now?

0 of 30 slots are filled on [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| right now. Averaged out across the past week, the count is 0 players.

Where does [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| sit in the rankings?

The last seven days put [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| at #15,423 on player hours: top 69% of all ranked servers.

Wipe schedule

What is the wipe schedule on [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|?

To tell its rhythm, more of [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|'s wipes need to be on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 43 days 20 hours ago.

What does wipe day look like on [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|?

The average busiest point of its recent wipes was 0 players. The crowd reached its peak 0 hours after the latest wipe.

How to join

How do I join [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|?

Press F1 in Rust, bring up the console and enter client.connect 136.243.70.252:28035. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp30,ptrak,$r?,v2633,^p,^v,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp30
Max players The cap is 30 slots.
ts8
Group limit Teams cap at 8, the game default.
v2633
Protocol To join, your game has to run protocol 2633.
cs162929
Build Build number: 162929.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Difficulty

^v
Vanilla Facepunch's game unaltered: no rates, kits or rules are changed.

Gameplay

^p
PvE No player fights: the world is the danger.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.