Rust Player Stats
Live UTC 36,576 playing

Online 136.243.93.125:28065 checked 12m ago

ZUFLUCHT TEST

moddedcarbon
Players now0
Slots100
Full0%
7-day average0peak 1
Rank#8,691top 39%
Last wipe26d agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join Website

By the numbersMatch stats

against its 100 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list47 of 48 hours
hours it answered in the last two days
Server fps63
average over 48 hours; 60 or more is smooth
Standingtop 39%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75104:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

FitnessServer performance

025507510004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.7 daysbetween real wipes
on rhythm60%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Fri 16 OctSat 10 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 14:59 UTC11d ago 1 – running 0
Sat 10 Oct, 11:57 UTC17d ago 1 halved by day 2 6.1 days 0
Sun 4 Oct, 18:35 UTC23d ago 0 – 5.7 days 0
Thu 1 Oct, 15:28 UTC26d ago 1 halved by day 2 3.1 days 1
Mon 28 Sep, 19:04 UTC29d ago 1 – 2.9 days 0
Tue 22 Sep, 06:55 UTC35d ago 0 – 6.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is ZUFLUCHT TEST online, and how reliable is it?

Right now ZUFLUCHT TEST is online. The reported uptime puts the last restart at roughly 23 hours ago. 90% of the time over the last 7 full days, which is 152 of 168 hours up. On 14 September 2026, Rust Player Stats saw it for the first time.

Does ZUFLUCHT TEST run smoothly?

63 server fps on average over 48 hours, and never under 34. Up to 106,518 entities sat in the world, buildings and deployables included. The memory ceiling was 5,700 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is ZUFLUCHT TEST on?

On Windows, ZUFLUCHT TEST runs Rust network protocol 2635 and build 168909. To get in, your game needs the same protocol; Steam handles the update.

Where is ZUFLUCHT TEST located?

No region is published by ZUFLUCHT TEST. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 136.243.93.125:28065.

Tags

What do the server tags on ZUFLUCHT TEST mean?

gmrust (Game mode): The standard Rust survival rules apply here; mp100 (Max players): The cap is 100 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): Carbon provides the plugin framework here are the tags ZUFLUCHT TEST publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include ZUFLUCHT TEST?

These Rust Player Stats lists take ZUFLUCHT TEST: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Map and rules

Which map is running on ZUFLUCHT TEST?

ZUFLUCHT TEST runs a game-generated procedural map: size 5,000, seed 1337. The map repeats with that size and seed, and you can view it on RustMaps from here. Read the map name off the board: Skull-Factory.

What are the rules and settings on ZUFLUCHT TEST?

No gather rate appears in the name of ZUFLUCHT TEST. Groups top out at 8 players, the default for the game. It plays as survival, build, gather and raid in the standard game. You can fight and raid other players here. Under Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are running. Anti-cheat is on: VAC.

Population

How full is ZUFLUCHT TEST right now?

The board shows ZUFLUCHT TEST at 0 players, with 100 slots in total. The seven-day average sits at 0 players; the peak reached 1. It drew its biggest crowd of the last 48 hours at 17:00 UTC: 0 players on average.

Where does ZUFLUCHT TEST sit in the rankings?

The last seven days put ZUFLUCHT TEST at #8,691 on player hours: top 39% of all ranked servers.

Wipe days

What is the wipe schedule on ZUFLUCHT TEST?

No next wipe can be predicted for ZUFLUCHT TEST, because it wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 26 days 9 hours ago is when its current world was made.

What does wipe day look like on ZUFLUCHT TEST?

The average busiest point of its recent wipes was 1 players. 1 hours after the wipe, the crowd peaked on the latest wipe. Half that peak was held until the next wipe in 0% of its recent wipes. It fell below half by day 2 when it didn't hold.

How to join

How do I join ZUFLUCHT TEST?

Console route: F1 in Rust, then client.connect 136.243.93.125:28065. Or use Launch Rust here, which opens Rust through Steam and connects you. You will find the website at https://zuflucht-rust.de/.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp100
Max players The cap is 100 slots.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded The game changes here through plugins or settings, so it's listed under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.