Rust Player Stats
Live UTC 60,803 playing

Offline 136.243.93.125:28075 checked 11d ago

MAP

moddedcarbon
Players now0
Slots100
Full0%
7-day average0peak –
Rank#15,099top 70%
Last wipe13d agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join

By the numbersMatch stats

against its 100 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 70%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct10 Oct16 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Wed 14 OctTue 13 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 10:11 UTC14d ago 1 – running 0
Tue 13 Oct, 08:04 UTC15d ago 1 – 1.1 days 0
Sat 10 Oct, 12:08 UTC17d ago 1 – 2.8 days 0
Tue 6 Oct, 07:03 UTC22d ago 1 halved by day 1 4.2 days 0
Mon 5 Oct, 10:41 UTC23d ago 1 – 0.8 days 0
Sun 4 Oct, 17:27 UTC23d ago 1 – 0.7 days 1
Thu 1 Oct, 15:35 UTC26d ago 1 – 3.1 days 0
Wed 30 Sep, 13:42 UTC27d ago 1 – 1.1 days 0
Tue 29 Sep, 15:56 UTC28d ago 3 – 0.9 days 0
Mon 28 Sep, 06:48 UTC30d ago 3 – 1.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is MAP online, and how reliable is it?

Offline right now, with a last sighting 11 days 20 hours ago: MAP. 0 of 168 hours were up over the last 7 full days, 0% of the time. On 13 September 2026, Rust Player Stats saw it for the first time.

Which Rust version is MAP on?

Windows carries Rust network protocol 2634 and build 167781 at MAP. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is MAP located?

No region is published by MAP. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 136.243.93.125:28075.

Lists and filters

What do the server tags on MAP mean?

gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): The cap is 100 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2634 (Protocol): Game protocol 2634: join only if your game matches that version; cs167781 (Build): The game build here is 167781; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): The plugin framework is Carbon are the tags MAP publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include MAP?

These Rust Player Stats lists take MAP: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server rules

Which map is running on MAP?

MAP runs a game-generated procedural map: size 4,500, seed 1337. You can look at it on RustMaps from this page, since size and seed give the same map. Read the map name off the board: MAP.

What are the rules and settings on MAP?

The name of MAP does not say what the gather rate is. The cap is 8 players per group, the game's default. survival, build, gather and raid in the standard game. You can fight and raid other players here. The server browser files it under Modded: plugins or settings change the game. Carbon plugins are running. Anti-cheat is on: VAC.

Population

How full is MAP right now?

The board shows MAP offline, last seen 11 days 20 hours ago.

Where does MAP sit in the rankings?

Ranked #15,099 on seven-day player hours, MAP is in the top 70% of all ranked servers.

Wipe days

What is the wipe schedule on MAP?

No next wipe can be predicted for MAP, because it wipes at irregular times. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 13 days 18 hours ago is when its current world was made.

What does wipe day look like on MAP?

The average busiest point of its recent wipes was 1 players. 0 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. It fell below half by day 1 when it didn't hold.

Connect

How do I join MAP?

In the Rust console (F1) type client.connect 136.243.93.125:28075. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players The cap is 100 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2634
Protocol Game protocol 2634: join only if your game matches that version.
cs167781
Build The game build here is 167781.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code There's no region code on this one.

Mods and access

^z
Modded Modded is its category: plugins or settings change how it plays.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.