Rust Player Stats
Live UTC 89,289 playing

Offline 136.46.73.211:28025 checked 35d ago

TFM Digital Twin [DEV ONLY]

weekly wipes moddedcarbonpve
Players now0
Slots10
Full0%
7-day average0peak –
Rank#15,459top 71%
Last wipe117d agoweekly schedule
Next wipe1d 20hFri 30 Oct, 16:20 UTC
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 71%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Next wipeFriday 30 October, 16:20 UTCin 1d 20h Weekly: 7 days after its last wipe

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is TFM Digital Twin [DEV ONLY] online, and how reliable is it?

Offline right now, with a last sighting 35 days 2 hours ago: TFM Digital Twin [DEV ONLY]. 0% of the time over the last 7 full days, which is 0 of 168 hours up. The first record Rust Player Stats has of it is 13 September 2026.

Which Rust version is TFM Digital Twin [DEV ONLY] on?

On Linux, TFM Digital Twin [DEV ONLY] runs Rust network protocol 2631 and build 156658. Steam updates your game for you, but the protocol has to match to join.

Where is TFM Digital Twin [DEV ONLY] located?

Nothing on TFM Digital Twin [DEV ONLY] states a region. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 136.46.73.211:28025.

Server tags

What do the server tags on TFM Digital Twin [DEV ONLY] mean?

gmvanilla (Game mode): It's vanilla survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default 8 per team applies here; v2631 (Protocol): Your game must be on protocol 2631 to get in; cs156658 (Build): Build number: 156658; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; ^w (Weekly): It wipes weekly; ^p (PvE): Players don't fight each other here; the world does the killing; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins are the tags TFM Digital Twin [DEV ONLY] publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include TFM Digital Twin [DEV ONLY]?

These Rust Player Stats lists take TFM Digital Twin [DEV ONLY]: Modded Rust servers, live and Best Rust PvE servers (2026). These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.

Map and rules

What are the rules and settings on TFM Digital Twin [DEV ONLY]?

The name of TFM Digital Twin [DEV ONLY] does not say what the gather rate is. The cap is 8 players per group, the game's default. It plays as pve, other players are not fought. The server browser files it under Modded: plugins or settings change the game. It runs plugins: Carbon. Anti-cheat is on: VAC.

Live counts

What is the population on TFM Digital Twin [DEV ONLY] at the moment?

Down at the moment, TFM Digital Twin [DEV ONLY] was last seen 35 days 2 hours ago.

Where does TFM Digital Twin [DEV ONLY] sit in the rankings?

Player hours over seven days place TFM Digital Twin [DEV ONLY] at #15,459, among the top 71% of ranked servers.

Wipe days

What is the wipe schedule on TFM Digital Twin [DEV ONLY]?

The next wipe for TFM Digital Twin [DEV ONLY] is estimated from weekly: 7 days after its last wipe. Due on Friday 30 October at 16:20 UTC is its next wipe. The world it runs now was made 117 days 3 hours ago. In its tags it publishes a weekly wipe schedule.

How to join

How do I join TFM Digital Twin [DEV ONLY]?

Press F1 in Rust, bring up the console and enter client.connect 136.46.73.211:28025. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2631,^z,^y,^w,^p,gmvanilla,cs156658,ts8

Game

gmvanilla
Game mode It's vanilla survival.
mp10
Max players Slot count: 10.
ts8
Group limit The default 8 per team applies here.
v2631
Protocol Your game must be on protocol 2631 to get in.
cs156658
Build Build number: 156658.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly It wipes weekly.

Gameplay

^p
PvE Players don't fight each other here; the world does the killing.

Mods and access

^z
Modded The game changes here through plugins or settings, so it's listed under Modded.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.