Rust Player Stats
Live UTC 61,573 playing

Online OC 103.1.213.253:28035 checked 10m ago

Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]

weekly wipes moddedcarbonpve
Players now5
Slots30
Full17%
7-day average4peak 18
Rank#1,532top 7% · #36 in OC
Last wipe6d agoweekly schedule
Next wipe8hThu 29 Oct, 19:43 UTC
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By the numbersMatch stats

against its 30 slots
Players now5
17% of the slots taken
7-day average4
players on an average hour this week
7-day peak18
the fullest it got this week
48-hour peak7
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps96
average over 48 hours; 60 or more is smooth
Standingtop 7%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0246812:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers, top 17% in OC. Ranked on player hours over the last seven days.

FixturesWipe schedule

fixed weekdays

Next wipeThursday 29 October, 19:43 UTCin 8h Every Thursday at 19:43 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm80%of its recent wipes
wipe-day peak15players, last three wipes
crowd held20%else halves by day 4

Coming wipes

  1. 8hThu 29 Oct, 19:43 UTC
  2. 7d 7hThu 5 Nov, 19:00 UTCFW
  3. 14d 8hThu 12 Nov, 19:43 UTC
  4. 21d 8hThu 19 Nov, 19:43 UTC
  5. 28d 8hThu 26 Nov, 19:43 UTC
  6. 35d 7hThu 3 Dec, 19:00 UTCFW
  7. 42d 8hThu 10 Dec, 19:43 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 18, 13 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 19:43 UTC6d ago 18 – running 1
Thu 15 Oct, 19:43 UTC13d ago 12 halved by day 5 7 days 0
Thu 8 Oct, 14:07 UTC20d ago 14 held half 7.2 days 4
Thu 1 Oct, 19:12 UTC FW27d ago 13 halved by day 4 6.8 days 0
Thu 24 Sep, 20:43 UTC34d ago 13 halved by day 4 6.9 days 0
Thu 17 Sep, 20:43 UTC41d ago 9 halved by day 3 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] online, and how reliable is it?

Online now, Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] is up. Going by the uptime it reports, the last restart came about 15 hours ago. 99% of the time over the last 7 full days, which is 167 of 168 hours up. On 13 September 2026, Rust Player Stats saw it for the first time.

Does Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] run smoothly?

96 server fps on average over 48 hours, and never under 18. Buildings, deployables and everything else in the world pushed the entity count to 129,206. The memory ceiling was 4,667 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] on?

Rust network protocol 2635 and build 168909 on Windows: that is the setup at Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] located?

Its OC tag places Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] in Oceania. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 103.1.213.253:28035.

Tags

What do the server tags on Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] mean?

Tags published by Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] and picked up by the in-game browser: gmrust (Game mode): Rust survival as standard; mp30 (Max players): It holds 30 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one; ^w (Weekly): A wipe every week; ^p (PvE): No player fights: the world is the danger; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): Carbon provides the plugin framework here; OC (Oceania): In the server browser it sits under Oceania. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]?

The Rust Player Stats lists that include Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] are: Oceania Rust servers, live, Modded Rust servers, live and Best Rust PvE servers (2026). Under the server list's filters it appears in: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Server rules

Which map is running on Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]?

The procedural map on Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] is size 4,250, generated by the game from seed 4654643. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]?

Nothing in the name of Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] states a gather rate. Groups top out at 8 players, the default for the game. It plays as pve, other players are not fought. Under Modded in the server browser: the game is changed by plugins or settings. Plugins in use: Carbon. VAC is on, so Valve's anti-cheat is watching.

Player counts

How full is Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] right now?

Out of 30 slots, 5 are taken on Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] at this moment. Seven days back gives an average of 4 players and a peak of 18. Peak traffic in the last 48 hours landed at 10:00 UTC, averaging 6 players.

Where does Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] sit in the rankings?

Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] sits at #1,532 for player hours in the past seven days — #36 in Oceania and inside the top 7% of every ranked server.

Wipe timing

What is the wipe schedule on Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]?

The wipe rhythm for Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] is every Thursday at 19:43 UTC. Thursday 29 October at 19:43 UTC is when its next wipe is due. 6 days 15 hours ago, its current world was made. A weekly wipe schedule is published in its tags.

What does wipe day look like on Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]?

At their busiest, its recent wipes drew 15 players on average. The crowd reached its peak 13 hours after the latest wipe. Half that peak was held until the next wipe in 20% of its recent wipes. By day 4, it had fallen below half when it didn't hold.

Connect

How do I join Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]?

In the Rust console (F1) type client.connect 103.1.213.253:28035. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. You will find the website at https://www.facebook.com/login/?next=https%3A%2F%2Fwww.facebook.com%2Fgroups%2F1509522450872622.

GlossaryServer tags

what each one means

Published as mp30,ptrak,$r?,v2635,^z,^y,^w,OC,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival as standard.
mp30
Max players It holds 30 slots.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code There's no region code on this one.

Wipe schedule

^w
Weekly A wipe every week.

Gameplay

^p
PvE No player fights: the world is the danger.

Mods and access

^z
Modded The game changes here through plugins or settings, so it's listed under Modded.
^y
Carbon Carbon provides the plugin framework here.

Region

OC
Oceania In the server browser it sits under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.