Rust Player Stats
Live UTC 42,938 playing

Online OC 51.161.219.6:29013 checked 13m ago

[AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing

monthly wipes moddedcarbonpve
Players now17
Slots200
Full8%
7-day average13peak 34
Rank#791top 4% · #19 in OC
Last wipe27d agomonthly schedule
Next wipe7d 10hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 200 slots
Players now17
8% of the slots taken
7-day average13
players on an average hour this week
7-day peak34
the fullest it got this week
48-hour peak22
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps59
average over 48 hours; 60 or more is smooth
Standingtop 4%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
01020304009:0018:0003:0011:0021:0006:00

Hourly average and peak, UTC.

FitnessServer performance

02040608009:0018:0003:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers, top 9% in OC. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 7d 10h The force wipe · high confidence

wipe-day peak44players, last three wipes

Coming wipes

  1. 7d 10hThu 5 Nov, 19:00 UTCFW
  2. 35d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 44, 42 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:59 UTC FW27d ago 44 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing online, and how reliable is it?

Online now, [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing is up. About 35 hours ago is when it restarted, judging by its reported uptime. 99% of the time over the last 7 full days, which is 167 of 168 hours up. The first record Rust Player Stats has of it is 13 September 2026.

Does [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing run smoothly?

Averaging 59 server fps across the last 48 hours, it held a floor of 49. Buildings, deployables and everything else in the world pushed the entity count to 262,965. Memory use reached 7,314 MB. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing on?

On Linux, [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but the protocol has to match to join.

Where is [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing located?

The OC tag on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing puts it in Oceania. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 51.161.219.6:29013 is the address.

Lists and filters

What do the server tags on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing mean?

Tags published by [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing and picked up by the in-game browser: gmrust (Game mode): Rust survival as standard; mp200 (Max players): It holds 200 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^p (PvE): No player fights: the world is the danger; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): The plugin framework is Carbon; OC (Oceania): Oceania is where the browser lists it. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Who runs [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

One operator most likely runs [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing and the 13 other servers we track that share its rustez.com hostname.

Which Rust Player Stats lists and filters include [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

These Rust Player Stats lists take [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing: Oceania Rust servers, live, Modded Rust servers, live, Best Rust PvE servers (2026) and Rust servers with zombies. Searching the server list with these filters returns it: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average.

Server rules

Which map is running on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

Size 4,500, seed 393537180: that is the procedural map [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing runs, generated by the game. The map repeats with that size and seed, and you can view it on RustMaps from here. Its map is called Custom Map.

What are the rules and settings on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

Nothing in the name of [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing states a gather rate. Up to 8 players to a group, which is the default. no player-versus-player fighting: that is the pve game mode. Under Modded in the server browser: the game is changed by plugins or settings. It runs plugins: Carbon. VAC is on, so Valve's anti-cheat is watching.

Live counts

How full is [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing right now?

Out of 200 slots, 17 are taken on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing at this moment. The seven-day average sits at 13 players; the peak reached 34. Peak traffic in the last 48 hours landed at 09:00 UTC, averaging 20 players.

Where does [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing sit in the rankings?

Over the last seven days [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing has logged enough player hours for #791, which puts it in the top 4% of ranked servers and at #19 in Oceania.

Wipe timing

What is the wipe schedule on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

Once a month, [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing wipes with the force wipe. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. The world it runs now was made 27 days 14 hours ago. The wipe schedule in its tags is monthly.

What does wipe day look like on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

44 players on average is what its recent wipes drew at their busiest. 42 hours after the wipe, the crowd peaked on the latest wipe.

How to join

How do I join [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

Press F1 in Rust, bring up the console and enter client.connect 51.161.219.6:29013. The Launch Rust button here does the same, opening Rust via Steam and connecting you. You will find the website at https://rustez.com.

GlossaryServer tags

what each one means

Published as mp200,ptrak,$r?,v2635,^z,^y,^p,^m,OC,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival as standard.
mp200
Max players It holds 200 slots.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code There's no region code on this one.

Wipe schedule

^m
Monthly Monthly wipes, timed to Facepunch's force wipe.

Gameplay

^p
PvE No player fights: the world is the danger.

Mods and access

^z
Modded The game changes here through plugins or settings, so it's listed under Modded.
^y
Carbon The plugin framework is Carbon.

Region

OC
Oceania Oceania is where the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.