Rust Player Stats
Live UTC 77,302 playing

Online OC 139.99.145.5:28025 checked 12m ago

BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|

monthly wipes moddedoxidepve
Players now0
Slots50
Full0%
7-day average2peak 11
Rank#2,055top 9% · #58 in OC
Last wipe26d agomonthly schedule
Next wipe8d 4hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average2
players on an average hour this week
7-day peak11
the fullest it got this week
48-hour peak8
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps79
average over 48 hours; 60 or more is smooth
Standingtop 9%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0246815:0000:0009:0018:0003:0012:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020015:0000:0009:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 9% of all ranked servers, top 28% in OC. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 8d 4h The force wipe · high confidence

wipe-day peak8players, last three wipes

Coming wipes

  1. 8d 4hThu 5 Nov, 19:00 UTCFW
  2. 36d 4hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 22 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:32 UTC26d ago 8 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| online, and how reliable is it?

Online now, BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| is up. Going by the uptime it reports, the last restart came about 10 hours ago. The last 7 full days put it at 168 of 168 hours up, 100% uptime. The first record Rust Player Stats has of it is 13 September 2026.

Does BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| run smoothly?

The last 48 hours average out at 79 server fps; it never dropped below 1. Its entity count reached 102,745: buildings, deployables and the rest of the world. 3,623 MB of memory was the high point. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| on?

On Windows, BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but the protocol has to match to join.

Where is BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| located?

BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| gives Oceania as its location, with the OC tag. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 139.99.145.5:28025 is the address.

Tags

What do the server tags on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| mean?

Tags published by BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| and picked up by the in-game browser: gmrust (Game mode): Rust survival as standard; mp50 (Max players): The cap is 50 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one; ^m (Monthly): Facepunch's force wipe is the monthly wipe here; ^r (Roleplay): Roleplay is the format here; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; OC (Oceania): The server browser files it under Oceania. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?

You will find BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| on the following Rust Player Stats lists: Oceania Rust servers, live, Modded Rust servers, live, Best Rust PvE servers (2026), Rust roleplay servers, live and Rust servers with zombies. Searching the server list with these filters returns it: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Server rules

Which map is running on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?

The procedural map on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| is size 3,500, generated by the game from seed 1691757234. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?

Nothing in the name of BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| states a gather rate. Groups top out at 8 players, the default for the game. roleplay rules, towns and jobs: that is the roleplay game mode. Plugins or settings change the game, so the server browser lists it as Modded. It runs plugins: Oxide. Anti-cheat is on: VAC.

Player counts

What is the population on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| at the moment?

0 of 50 slots are filled on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| right now. The seven-day average sits at 2 players; the peak reached 11. The busiest stretch of the last 48 hours came at 09:00 UTC, averaging 8 players.

Where does BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| sit in the rankings?

In Oceania it is #58, and #2,055 on seven-day player hours, in the top 9% of all ranked servers: BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|.

Wipe schedule

What is the wipe schedule on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?

Once a month, BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| wipes with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. The world it runs now was made 26 days 7 hours ago. The wipe schedule in its tags is monthly.

What does wipe day look like on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?

8 players on average is what its recent wipes drew at their busiest. 22 hours after the wipe, the crowd peaked on the latest wipe.

How to join

How do I join BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?

Console route: F1 in Rust, then client.connect 139.99.145.5:28025. Or use Launch Rust here, which opens Rust through Steam and connects you. https://store.battleserver.gg is where its website lives.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^r,OC,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp50
Max players The cap is 50 slots.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build It runs game build 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code There's no region code on this one.

Wipe schedule

^m
Monthly Facepunch's force wipe is the monthly wipe here.

Gameplay

^r
Roleplay Roleplay is the format here.
^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Region

OC
Oceania The server browser files it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.