Rust Player Stats
Live UTC 76,222 playing

Online OC 45.125.247.47:28014 checked 5m ago

[AU] OzRust.com PvE | Jetpacks | Kits | Events

biweekly wipes moddedoxidepve
Players now0
Slots150
Full0%
7-day average2peak 10
Rank#2,100top 9% · #61 in OC
Last wipe2h agobiweekly schedule
Next wipe6d 20hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 150 slots
Players now0
0% of the slots taken
7-day average2
players on an average hour this week
7-day peak10
the fullest it got this week
48-hour peak5
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps50
average over 48 hours; 60 or more is smooth
Standingtop 9%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeakWipe
0246823:0008:0017:0003:0012:0021:00Wiped Thu 29 Oct, 20:39 UTCWIPE

Hourly average and peak, UTC.

FitnessServer performance

Server fpsWipe
02040608023:0008:0017:0003:0012:0021:00Wiped Thu 29 Oct, 20:39 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers, top 29% in OC. Ranked on player hours over the last seven days.

FixturesWipe schedule

fixed weekdays

Next wipeThursday 5 November, 19:00 UTCin 6d 20h The force wipe · high confidence

usual gap21 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak8players, last three wipes
crowd held33%else halves by day 6.5

Coming wipes

  1. 6d 20hThu 5 Nov, 19:00 UTCFW
  2. 20d 21hThu 19 Nov, 20:39 UTC
  3. 34d 20hThu 3 Dec, 19:00 UTCFW
  4. 41d 21hThu 10 Dec, 20:39 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 9 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 20:39 UTC2h ago – – running 0
Thu 15 Oct, 20:27 UTC14d ago 6 – – 0
Thu 1 Oct, 21:26 UTC FW28d ago 9 halved by day 9 14 days 0
Thu 17 Sep, 19:57 UTC42d ago 9 halved by day 4 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is [AU] OzRust.com PvE | Jetpacks | Kits | Events online, and how reliable is it?

Right now [AU] OzRust.com PvE | Jetpacks | Kits | Events is online. About 19 minutes ago is when it restarted, judging by its reported uptime. 99% of the time over the last 7 full days, which is 167 of 168 hours up. Rust Player Stats logged it for the first time on 13 September 2026.

Does [AU] OzRust.com PvE | Jetpacks | Kits | Events run smoothly?

50 server fps on average over 48 hours, and never under 49. Its entity count reached 116,166: buildings, deployables and the rest of the world. Memory use reached 4,201 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is [AU] OzRust.com PvE | Jetpacks | Kits | Events on?

On Linux, [AU] OzRust.com PvE | Jetpacks | Kits | Events runs Rust network protocol 2635 and build 168909. To get in, your game needs the same protocol; Steam handles the update.

Where is [AU] OzRust.com PvE | Jetpacks | Kits | Events located?

Its OC tag places [AU] OzRust.com PvE | Jetpacks | Kits | Events in Oceania. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 45.125.247.47:28014.

Lists and filters

What do the server tags on [AU] OzRust.com PvE | Jetpacks | Kits | Events mean?

The game's server browser reads these tags from [AU] OzRust.com PvE | Jetpacks | Kits | Events: gmrust (Game mode): Rust survival as standard; mp150 (Max players): The cap is 150 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank; ^b (Biweekly): Wipes come fortnightly; ^p (PvE): Players don't fight each other here; the world does the killing; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays; OC (Oceania): The server browser files it under Oceania. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Who runs [AU] OzRust.com PvE | Jetpacks | Kits | Events?

One operator most likely runs [AU] OzRust.com PvE | Jetpacks | Kits | Events and the 2 other servers we track that share its ozrust.com hostname.

Which Rust Player Stats lists and filters include [AU] OzRust.com PvE | Jetpacks | Kits | Events?

The Rust Player Stats lists that include [AU] OzRust.com PvE | Jetpacks | Kits | Events are: Oceania Rust servers, live, Modded Rust servers, live and Best Rust PvE servers (2026). These filters on the server list bring it up: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

Server rules

Which map is running on [AU] OzRust.com PvE | Jetpacks | Kits | Events?

[AU] OzRust.com PvE | Jetpacks | Kits | Events runs a game-generated procedural map: size 3,750, seed 522532759. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on [AU] OzRust.com PvE | Jetpacks | Kits | Events?

Nothing in the name of [AU] OzRust.com PvE | Jetpacks | Kits | Events states a gather rate. Groups top out at 8 players, the default for the game. other players are not fought: that is the pve game mode. Under Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are running. Anti-cheat is on: VAC.

Population

How full is [AU] OzRust.com PvE | Jetpacks | Kits | Events right now?

0 of 150 slots are filled on [AU] OzRust.com PvE | Jetpacks | Kits | Events right now. Averaged across seven days: 2 players. The high point: 10. Peak traffic in the last 48 hours landed at 08:00 UTC, averaging 4 players.

Where does [AU] OzRust.com PvE | Jetpacks | Kits | Events sit in the rankings?

[AU] OzRust.com PvE | Jetpacks | Kits | Events sits at #2,100 for player hours in the past seven days — #61 in Oceania and inside the top 9% of every ranked server.

Wipe schedule

What is the wipe schedule on [AU] OzRust.com PvE | Jetpacks | Kits | Events?

[AU] OzRust.com PvE | Jetpacks | Kits | Events follows a wipe rhythm of every 3 weeks on Thursday at 20:39 UTC. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. The world it runs now was made 2 hours ago. Its tags carry an every-two-weeks wipe schedule.

What does wipe day look like on [AU] OzRust.com PvE | Jetpacks | Kits | Events?

At their busiest, its recent wipes drew 8 players on average. 9 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 33% of its recent wipes. By day 6.5, it had fallen below half when it didn't hold.

How to join

How do I join [AU] OzRust.com PvE | Jetpacks | Kits | Events?

Console route: F1 in Rust, then client.connect 45.125.247.47:28014. Or use Launch Rust here, which opens Rust through Steam and connects you. https://ozrust.com is where its website lives.

GlossaryServer tags

what each one means

Published as mp150,ptrak,$r?,v2635,^b,OC,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp150
Max players The cap is 150 slots.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly Wipes come fortnightly.

Gameplay

^p
PvE Players don't fight each other here; the world does the killing.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its category: plugins or settings change how it plays.

Region

OC
Oceania The server browser files it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.