Online 136.47.25.184:28015 checked 10m ago
Deadly-Fam Rust Main
By the numbersMatch stats
against its 50 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 15:51 UTC19d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is Deadly-Fam Rust Main online, and how reliable is it?
The lights are on at Deadly-Fam Rust Main: online as you read this. Going by the uptime it reports, the last restart came about 40 hours ago. The last 7 full days put it at 167 of 168 hours up, 99% uptime. The first record Rust Player Stats has of it is 5 October 2026.
Does Deadly-Fam Rust Main run smoothly?
The last 48 hours average out at 75 server fps; it never dropped below 37. Buildings, deployables and everything else in the world pushed the entity count to 66,279. Memory use reached 3,525 MB. Lag, to a player, is these two together: low fps and a rising entity count.
Which Rust version is Deadly-Fam Rust Main on?
Linux carries Rust network protocol 2635 and build 168909 at Deadly-Fam Rust Main. Steam updates your game for you, but the protocol has to match to join.
Where is Deadly-Fam Rust Main located?
No region is published by Deadly-Fam Rust Main. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 136.47.25.184:28015 is the address.
Lists and filters
What do the server tags on Deadly-Fam Rust Main mean?
The game's server browser reads these tags from Deadly-Fam Rust Main: gmrust (Game mode): Rust survival as standard; mp50 (Max players): The cap is 50 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include Deadly-Fam Rust Main?
The Rust Player Stats lists that include Deadly-Fam Rust Main are: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server rules
Which map is running on Deadly-Fam Rust Main?
Deadly-Fam Rust Main runs a game-generated procedural map: size 3,500, seed 389912715. You can look at it on RustMaps from this page, since size and seed give the same map.
What are the rules and settings on Deadly-Fam Rust Main?
Nothing in the name of Deadly-Fam Rust Main states a gather rate. Up to 8 players to a group, which is the default. survival, gather, build, raid: the standard game. PvP is on, and so is raiding. The server browser files it under Modded: plugins or settings change the game. It runs plugins: Oxide. VAC is on, so Valve's anti-cheat is watching.
Live counts
How full is Deadly-Fam Rust Main right now?
Out of 50 slots, 0 are taken on Deadly-Fam Rust Main at this moment. The seven-day average for this server is 0 players.
Where does Deadly-Fam Rust Main sit in the rankings?
The last seven days put Deadly-Fam Rust Main at #15,338 on player hours: top 69% of all ranked servers.
Wipe days
What is the wipe schedule on Deadly-Fam Rust Main?
The rhythm of Deadly-Fam Rust Main's wipes cannot be told yet, because not enough are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now was made 19 days 17 hours ago.
What does wipe day look like on Deadly-Fam Rust Main?
The average busiest point of its recent wipes was 1 players. 0 hours after the wipe, the crowd peaked on the latest wipe.
How to join
How do I join Deadly-Fam Rust Main?
Press F1 in Rust, bring up the console and enter client.connect 136.47.25.184:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.
GlossaryServer tags
what each one meansPublished as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.