Rust Player Stats
Live UTC 38,053 playing

Online 136.61.101.213:28015 checked 7m ago

fatche.at test server

moddedcarbon
Players now0
Slots40
Full0%
7-day average0peak –
Rank#15,270top 69%
Last wipe18d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 40 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123406:0015:0001:0010:0019:0004:00

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep13 Oct19 Oct24 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap26.2 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Mon 12 OctTue 15 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 03:59 UTC18d ago 1 – running 0
Tue 15 Sep, 23:07 UTC44d ago 1 halved by day 1 26.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is fatche.at test server online, and how reliable is it?

Right now fatche.at test server is online. The last 7 full days put it at 167 of 168 hours up, 99% uptime. The first record Rust Player Stats has of it is 13 September 2026.

Which Rust version is fatche.at test server on?

On Linux, fatche.at test server runs Rust network protocol 2634 and build 167398. Steam updates your game for you, but the protocol has to match to join.

Where is fatche.at test server located?

Nothing on fatche.at test server states a region. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 136.61.101.213:28015.

Tags

What do the server tags on fatche.at test server mean?

The game's server browser reads these tags from fatche.at test server: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): It holds 40 slots; ts8 (Group limit): The default 8 per team applies here; v2634 (Protocol): Game protocol 2634: join only if your game matches that version; cs167398 (Build): The game build here is 167398; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): The plugin framework is Carbon. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include fatche.at test server?

These Rust Player Stats lists take fatche.at test server: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server rules

Which map is running on fatche.at test server?

The game generates the procedural map on fatche.at test server.

What are the rules and settings on fatche.at test server?

No gather rate appears in the name of fatche.at test server. Up to 8 players to a group, which is the default. It plays as survival, build, gather and raid in the standard game. PvP is on, and so is raiding. Plugins or settings change the game, so the server browser lists it as Modded. Carbon plugins are running. VAC is off, so Valve's anti-cheat is not watching.

Population

What is the population on fatche.at test server at the moment?

0 of 40 slots are filled on fatche.at test server right now. The seven-day average for this server is 0 players.

Where does fatche.at test server sit in the rankings?

The last seven days put fatche.at test server at #15,270 on player hours: top 69% of all ranked servers.

Wipe schedule

What is the wipe schedule on fatche.at test server?

The rhythm of fatche.at test server's wipes cannot be told yet, because not enough are on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 18 days 1 hours ago, its current world was made.

What does wipe day look like on fatche.at test server?

At their busiest, its recent wipes drew 1 players on average. 1 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. It fell below half by day 1 when it didn't hold.

How to join

How do I join fatche.at test server?

In the Rust console (F1) type client.connect 136.61.101.213:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Survival, standard Rust style.
mp40
Max players It holds 40 slots.
ts8
Group limit The default 8 per team applies here.
v2634
Protocol Game protocol 2634: join only if your game matches that version.
cs167398
Build The game build here is 167398.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded is its category: plugins or settings change how it plays.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.