Offline 137.186.44.105:28015 checked 10h ago
Mike's Test Map
By the numbersMatch stats
against its 4 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
fixed weekdaysNext wipeThursday 5 November, 19:00 UTCin 7d 6h The force wipe · high confidence
Coming wipes
- 7d 6hThu 5 Nov, 19:00 UTCFW
- 15d 10hFri 13 Nov, 22:38 UTC
- 35d 6hThu 3 Dec, 19:00 UTCFW
- 36d 10hFri 4 Dec, 22:38 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 22:38 UTC5d ago | 1 | – | running | 0 |
| Sat 3 Oct, 00:05 UTC26d ago | 1 | halved by day 6 | 20.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server details
Is Mike's Test Map online, and how reliable is it?
Mike's Test Map sits offline; 10 hours ago is when it was last seen. 40 of 168 hours were up over the last 7 full days, 24% of the time. Rust Player Stats logged it for the first time on 13 September 2026.
Which Rust version is Mike's Test Map on?
Rust network protocol 2635 and build 166652 on Windows: that is the setup at Mike's Test Map. Steam updates your game for you, but the protocol has to match to join.
Where is Mike's Test Map located?
No region is published by Mike's Test Map. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 137.186.44.105:28015.
Tags
What do the server tags on Mike's Test Map mean?
Tags published by Mike's Test Map and picked up by the in-game browser: gmrust (Game mode): Survival, standard Rust style; mp4 (Max players): The cap is 4 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): To join, your game has to run protocol 2635; cs166652 (Build): Build number: 166652; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include Mike's Test Map?
You will find Mike's Test Map on the following Rust Player Stats lists: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server rules
Which map is running on Mike's Test Map?
A procedural map, generated by the game, is what Mike's Test Map runs.
What are the rules and settings on Mike's Test Map?
No gather rate appears in the name of Mike's Test Map. The cap is 8 players per group, the game's default. It plays as survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Oxide. VAC is on, so Valve's anti-cheat is watching.
Live counts
What is the population on Mike's Test Map at the moment?
Down at the moment, Mike's Test Map was last seen 10 hours ago. The seven-day average sits at 0 players; the peak reached 1. It drew its biggest crowd of the last 48 hours at 23:00 UTC: 1 players on average.
Where does Mike's Test Map sit in the rankings?
Player hours over seven days place Mike's Test Map at #8,283, among the top 37% of ranked servers.
Wipe days
What is the wipe schedule on Mike's Test Map?
The wipe rhythm for Mike's Test Map is every 3 weeks on Friday at 22:38 UTC. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. The world it runs now was made 5 days 13 hours ago.
What does wipe day look like on Mike's Test Map?
At their busiest, its recent wipes drew 1 players on average. 1 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 6, it had fallen below half when it didn't hold.
Joining the server
How do I join Mike's Test Map?
Press F1 in Rust, bring up the console and enter client.connect 137.186.44.105:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.
GlossaryServer tags
what each one meansPublished as mp4,ptrak,$r?,v2635,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp4
ts8
v2635
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.