Rust Player Stats
Live UTC 74,645 playing

Offline 139.100.245.66:28015 checked 33d ago

Rust Devblog Server

moddedcarbon
Players now0
Slots10
Full0%
7-day average0peak –
Rank#16,590top 71%
Last wipe36d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 71%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep27 Sep28 Sep30 Sep1 Oct3 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is Rust Devblog Server online, and how reliable is it?

Rust Devblog Server sits offline; 33 days 8 hours ago is when it was last seen. The last 7 full days put it at 0 of 168 hours up, 0% uptime. On 25 September 2026, Rust Player Stats saw it for the first time.

Which Rust version is Rust Devblog Server on?

On Windows, Rust Devblog Server runs Rust network protocol 2362. Steam updates your game for you, but the protocol has to match to join.

Where is Rust Devblog Server located?

Nothing on Rust Devblog Server states a region. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 139.100.245.66:28015.

Lists and filters

What do the server tags on Rust Devblog Server mean?

The game's server browser reads these tags from Rust Devblog Server: gmrust (Game mode): The standard Rust survival rules apply here; mp10 (Max players): Slot count: 10; v2362 (Protocol): To join, your game has to run protocol 2362; ptrak (Networking): The network layer is RakNet, the standard one; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): The plugin framework is Carbon; hil2cpp (Custom tag): The owner or a plugin added this non-standard tag; stok (Custom tag): The owner or a plugin added this non-standard tag. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include Rust Devblog Server?

The Rust Player Stats lists that include Rust Devblog Server are: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Carbon ^y.

Server rules

Which map is running on Rust Devblog Server?

The game generates the procedural map on Rust Devblog Server.

What are the rules and settings on Rust Devblog Server?

No gather rate appears in the name of Rust Devblog Server. No group limit is published. It plays as survival, gather, build, raid: the standard game. PvP is on, and so is raiding. Plugins or settings change the game, so the server browser lists it as Modded. Carbon plugins are running. Anti-cheat is off: VAC.

Population

How full is Rust Devblog Server right now?

Down at the moment, Rust Devblog Server was last seen 33 days 8 hours ago.

Where does Rust Devblog Server sit in the rankings?

The last seven days put Rust Devblog Server at #16,590 on player hours: top 71% of all ranked servers.

Wipe days

What is the wipe schedule on Rust Devblog Server?

To tell its rhythm, more of Rust Devblog Server's wipes need to be on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now was made 36 days 19 hours ago.

Connect

How do I join Rust Devblog Server?

Press F1 in Rust, bring up the console and enter client.connect 139.100.245.66:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp10
Max players Slot count: 10.
v2362
Protocol To join, your game has to run protocol 2362.
ptrak
Networking The network layer is RakNet, the standard one.

Mods and access

^z
Modded Modded is its category: plugins or settings change how it plays.
^y
Carbon The plugin framework is Carbon.

Other

hil2cpp
Custom tag The owner or a plugin added this non-standard tag.
stok
Custom tag The owner or a plugin added this non-standard tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.