Offline 139.100.246.92:28015 checked 14d ago
Rust Devblog Server
By the numbersMatch stats
against its 10 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is Rust Devblog Server online, and how reliable is it?
Rust Devblog Server sits offline; 14 days 10 hours ago is when it was last seen. The last 7 full days put it at 0 of 168 hours up, 0% uptime. The first record Rust Player Stats has of it is 14 October 2026.
Which Rust version is Rust Devblog Server on?
On Windows, Rust Devblog Server runs Rust network protocol 2362. To get in, your game needs the same protocol; Steam handles the update.
Where is Rust Devblog Server located?
There is no region published on Rust Devblog Server. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 139.100.246.92:28015.
Tags
What do the server tags on Rust Devblog Server mean?
Tags published by Rust Devblog Server and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp10 (Max players): Slot count: 10; v2362 (Protocol): Your game must be on protocol 2362 to get in; ptrak (Networking): The network layer is RakNet, the standard one; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): The plugin framework is Carbon; hil2cpp (Custom tag): A plugin or the owner set this tag; it's not one of Rust's standard tags; stok (Custom tag): A plugin or the owner set this tag; it's not one of Rust's standard tags. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Which Rust Player Stats lists and filters include Rust Devblog Server?
You will find Rust Devblog Server on the following Rust Player Stats lists: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y.
Rules and settings
Which map is running on Rust Devblog Server?
A procedural map, generated by the game, is what Rust Devblog Server runs.
What are the rules and settings on Rust Devblog Server?
Nothing in the name of Rust Devblog Server states a gather rate. The group limit goes unpublished here. It plays as survival, gather, build, raid: the standard game. You can fight and raid other players here. Under Modded in the server browser: the game is changed by plugins or settings. Plugins in use: Carbon. VAC is off, so Valve's anti-cheat is not watching.
Player counts
What is the population on Rust Devblog Server at the moment?
Last seen 14 days 10 hours ago, Rust Devblog Server is offline right now.
Where does Rust Devblog Server sit in the rankings?
Player hours over seven days place Rust Devblog Server at #15,199, among the top 70% of ranked servers.
Wipe schedule
What is the wipe schedule on Rust Devblog Server?
The record holds too few of Rust Devblog Server's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 31 days 8 hours ago, its current world was made.
Connect
How do I join Rust Devblog Server?
Console route: F1 in Rust, then client.connect 139.100.246.92:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.
GlossaryServer tags
what each one meansPublished as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y
Game
gmrust
mp10
v2362
ptrak
Mods and access
^z
^y
Other
hil2cpp
stok
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.