Rust Player Stats
Live UTC 67,928 playing

Online EA 139.99.124.11:28015 checked 9m ago

[SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla

biweekly wipes vanillaoxide
Players now11
Slots200
Full6%
7-day average4peak 14
Rank#1,593top 7% · #157 in EA
Last wipe17h agobiweekly schedule
Next wipe7d 6hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 200 slots
Players now11
6% of the slots taken
7-day average4
players on an average hour this week
7-day peak14
the fullest it got this week
48-hour peak14
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps129
average over 48 hours; 60 or more is smooth
Standingtop 7%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeakWipe
0510152013:0022:0007:0016:0002:0011:00Wiped Wed 28 Oct, 19:34 UTCWIPE

Hourly average and peak, UTC.

FitnessServer performance

Server fpsWipe
05010015020013:0022:0007:0016:0002:0011:00Wiped Wed 28 Oct, 19:34 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers, top 29% in EA. Ranked on player hours over the last seven days.

FixturesWipe schedule

from its schedule tag

Next wipeThursday 5 November, 19:00 UTCin 7d 6h The force wipe · high confidence

usual gap14 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak31players, last three wipes
crowd held33%else halves by day 8.5

Coming wipes

  1. 7d 6hThu 5 Nov, 19:00 UTCFW
  2. 13d 6hWed 11 Nov, 19:34 UTC
  3. 27d 6hWed 25 Nov, 19:34 UTC
  4. 35d 6hThu 3 Dec, 19:00 UTCFW
  5. 41d 6hWed 9 Dec, 19:34 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctTue 15 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 34, 18 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 19:34 UTC17h ago – – running 1
Thu 15 Oct, 17:48 UTC13d ago 34 halved by day 7 13.1 days 4
Thu 1 Oct, 18:03 UTC FW27d ago 28 held half 14 days 0
Tue 15 Sep, 15:49 UTC43d ago 32 halved by day 10 16.1 days 8

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla online, and how reliable is it?

The lights are on at [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla: online as you read this. About 12 hours ago is when it restarted, judging by its reported uptime. The last 7 full days put it at 167 of 168 hours up, 99% uptime. Rust Player Stats logged it for the first time on 13 September 2026.

Does [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla run smoothly?

The last 48 hours average out at 129 server fps; it never dropped below 14. Buildings, deployables and everything else in the world pushed the entity count to 117,014. Memory use reached 4,282 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla on?

Rust network protocol 2635 and build 168909 on Linux: that is the setup at [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla. To get in, your game needs the same protocol; Steam handles the update.

Where is [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla located?

Its EA tag places [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla in Asia. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 139.99.124.11:28015.

Tags

What do the server tags on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla mean?

gmrust (Game mode): Rust survival as standard; mp200 (Max players): It holds 200 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): The game as shipped by Facepunch, with rates, kits and rules untouched; ^o (Oxide): The plugin framework is Oxide (uMod); EA (East Asia): In the server browser it sits under East Asia are the tags [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?

The Rust Player Stats lists that include [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla are: Community servers, ranked live and Vanilla Rust servers. These filters on the server list bring it up: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Players now: At least 10.

Rules and settings

Which map is running on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?

The procedural map on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla is size 3,500, generated by the game from seed 1444129400. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?

Nothing in the name of [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla states a gather rate. Groups top out at 8 players, the default for the game. It plays as survival, build, gather and raid in the standard game. PvP is on, and so is raiding. Community is its server browser category. It runs plugins: Oxide. Vanilla is its own label: the game as shipped by Facepunch, with rates, kits and rules untouched. Anti-cheat is on: VAC.

Live counts

What is the population on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla at the moment?

The board shows [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla at 11 players, with 200 slots in total. Averaged across seven days: 4 players. The high point: 14. It drew its biggest crowd of the last 48 hours at 07:00 UTC: 14 players on average.

Where does [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla sit in the rankings?

[SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla sits at #1,593 for player hours in the past seven days — #157 in Asia and inside the top 7% of every ranked server.

Wipe days

What is the wipe schedule on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?

With so few of [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla's wipes logged, its tag is what the prediction goes on, not a confirmed schedule. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. The world it runs now was made 17 hours ago. Its tags carry an every-two-weeks wipe schedule.

What does wipe day look like on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?

At their busiest, its recent wipes drew 31 players on average. The crowd reached its peak 18 hours after the latest wipe. Until the next wipe, the crowd stayed above half that peak in 33% of its recent wipes. By day 8.5, it had fallen below half when it didn't hold.

Joining the server

How do I join [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?

In the Rust console (F1) type client.connect 139.99.124.11:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. https://discord.com/invite/G4kV5sDrjr is where its website lives.

GlossaryServer tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^v,EA,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Rust survival as standard.
mp200
Max players It holds 200 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code There's no region code on this one.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Difficulty

^v
Vanilla The game as shipped by Facepunch, with rates, kits and rules untouched.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).

Region

EA
East Asia In the server browser it sits under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.