Rust Player Stats
Live UTC 101,018 playing

Online EA 51.79.163.230:60426 checked 13m ago

[SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly

biweekly wipes vanillaoxide
Players now7
Slots100
Full7%
7-day average2peak 10
Rank#2,370top 11% · #225 in EA
Last wipe3h agobiweekly schedule
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Launch Rust and join

By the numbersMatch stats

against its 100 slots
Players now7
7% of the slots taken
7-day average2
players on an average hour this week
7-day peak10
the fullest it got this week
48-hour peak10
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps73
average over 48 hours; 60 or more is smooth
Standingtop 11%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeakWipe
02.557.51018:0003:0012:0022:0007:0016:00Wiped Thu 29 Oct, 13:31 UTCWIPE

Hourly average and peak, UTC.

FitnessServer performance

Server fpsWipe
05010015020018:0003:0012:0022:0007:0016:00Wiped Thu 29 Oct, 13:31 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers, top 42% in EA. Ranked on player hours over the last seven days.

FixturesWipe schedule

from its schedule tag

Next wipeThursday 5 November, 19:00 UTCin 7d 1h The force wipe · high confidence

usual gap12.8 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak9players, last three wipes
crowd held67%else halves by day 10

Coming wipes

  1. 7d 1hThu 5 Nov, 19:00 UTCFW
  2. 13d 20hThu 12 Nov, 14:10 UTC
  3. 27d 20hThu 26 Nov, 14:10 UTC
  4. 35d 1hThu 3 Dec, 19:00 UTCFW
  5. 41d 20hThu 10 Dec, 14:10 UTC

The first 48 hours of its last wipes

Thu 15 OctFri 2 OctSun 27 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 25 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 14:10 UTC14d ago 12 – running 3
Fri 2 Oct, 12:56 UTC27d ago 8 held half 13.1 days 0
Sun 27 Sep, 05:59 UTC32d ago 7 held half 5.3 days 2
Mon 14 Sep, 11:09 UTC45d ago 4 halved by day 10 12.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly online, and how reliable is it?

Online now, [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly is up. The reported uptime puts the last restart at roughly 2 hours ago. 99% of the time over the last 7 full days, which is 167 of 168 hours up. The first record Rust Player Stats has of it is 13 September 2026.

Does [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly run smoothly?

73 server fps on average over 48 hours, and never under 57. Buildings, deployables and everything else in the world pushed the entity count to 103,896. 4,408 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly on?

Rust network protocol 2635 and build 168909 on Linux: that is the setup at [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly. To get in, your game needs the same protocol; Steam handles the update.

Where is [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly located?

[SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly gives Asia as its location, with the EA tag. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 51.79.163.230:60426.

Lists and filters

What do the server tags on [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly mean?

Tags published by [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly and picked up by the in-game browser: gmvanilla (Game mode): It's vanilla survival; mp100 (Max players): The cap is 100 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): Facepunch's game unaltered: no rates, kits or rules are changed; ^o (Oxide): Oxide (uMod) provides the plugin framework here; EA (East Asia): East Asia is where the browser lists it. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly?

You will find [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly on the following Rust Player Stats lists: Community servers, ranked live and Vanilla Rust servers. Under the server list's filters it appears in: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

Map and rules

Which map is running on [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly?

Size 4,000, seed 1263456980: that is the procedural map [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly runs, generated by the game. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly?

No gather rate appears in the name of [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly. Groups top out at 8 players, the default for the game. survival, build, gather and raid in the standard game. You can fight and raid other players here. The server browser lists it under Community. Oxide plugins are running. Its self-description is vanilla: facepunch's game unaltered: no rates, kits or rules are changed. Anti-cheat is on: VAC.

Player counts

What is the population on [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly at the moment?

7 of 100 slots are filled on [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly right now. The seven-day average sits at 2 players; the peak reached 10. It drew its biggest crowd of the last 48 hours at 15:00 UTC: 8 players on average.

Where does [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly sit in the rankings?

[SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly sits at #2,370 for player hours in the past seven days — #225 in Asia and inside the top 11% of every ranked server.

Wipe schedule

What is the wipe schedule on [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly?

The prediction follows its tag, because too few of [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly's wipes are on record to confirm its schedule. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. 3 hours ago is when its current world was made. Its tags carry an every-two-weeks wipe schedule.

What does wipe day look like on [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly?

The average busiest point of its recent wipes was 9 players. The crowd reached its peak 25 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 67% of recent wipes. By day 10, it had fallen below half when it didn't hold.

How to join

How do I join [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly?

In the Rust console (F1) type client.connect 51.79.163.230:60426. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,EA,gmvanilla,cs168909,ts8,^o

Game

gmvanilla
Game mode It's vanilla survival.
mp100
Max players The cap is 100 slots.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Difficulty

^v
Vanilla Facepunch's game unaltered: no rates, kits or rules are changed.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.

Region

EA
East Asia East Asia is where the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.