Rust Player Stats
Live UTC 39,661 playing

Online OC 139.99.144.187:28015 checked 10m ago

[AU] Eclipse || 5x | No BPs | No Workbench

5x weekly wipes moddedcarbon
Players now0
Slots200
Full0%
7-day average0peak 2
Rank#11,178top 50% · #165 in OC
Last wipe2h agoweekly schedule
Next wipe6d 13hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 200 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak2
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps100
average over 48 hours; 60 or more is smooth
Standingtop 50%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeakWipe
0123406:0015:0001:0010:0019:0004:00Wiped Fri 30 Oct, 03:05 UTCWIPE

Hourly average and peak, UTC.

FitnessServer performance

Server fpsWipe
025507510006:0015:0001:0010:0019:0004:00Wiped Fri 30 Oct, 03:05 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 50% of all ranked servers, top 78% in OC. Ranked on player hours over the last seven days.

FixturesWipe schedule

fixed weekdays

Next wipeThursday 5 November, 19:00 UTCin 6d 13h The force wipe · high confidence

usual gap7 daysbetween real wipes
on rhythm88%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 6d 13hThu 5 Nov, 19:00 UTCFW
  2. 6d 21hFri 6 Nov, 03:05 UTC
  3. 13d 21hFri 13 Nov, 03:05 UTC
  4. 20d 21hFri 20 Nov, 03:05 UTC
  5. 27d 21hFri 27 Nov, 03:05 UTC
  6. 34d 13hThu 3 Dec, 19:00 UTCFW
  7. 34d 21hFri 4 Dec, 03:05 UTC
  8. 41d 21hFri 11 Dec, 03:05 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 30 Oct, 03:05 UTC2h ago – – running 0
Fri 23 Oct, 03:05 UTC7d ago 2 – – 0
Fri 16 Oct, 04:50 UTC14d ago 0 – 6.9 days 0
Fri 9 Oct, 03:30 UTC21d ago 0 – 7.1 days 0
Fri 2 Oct, 04:05 UTC28d ago 0 – 7 days 0
Thu 1 Oct, 17:36 UTC FW28d ago 0 – 0.4 days 0
Fri 25 Sep, 05:25 UTC35d ago 1 halved by day 3 6.5 days 0
Fri 18 Sep, 06:51 UTC41d ago 0 – 6.9 days 0
Wed 16 Sep, 04:12 UTC44d ago 2 held half 2.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is [AU] Eclipse || 5x | No BPs | No Workbench online, and how reliable is it?

Right now [AU] Eclipse || 5x | No BPs | No Workbench is online. The reported uptime puts the last restart at roughly 1 hours ago. The last 7 full days put it at 167 of 168 hours up, 99% uptime. The first record Rust Player Stats has of it is 13 September 2026.

Does [AU] Eclipse || 5x | No BPs | No Workbench run smoothly?

The last 48 hours average out at 100 server fps; it never dropped below 97. Buildings, deployables and everything else in the world pushed the entity count to 46,554. 3,485 MB of memory was the high point. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is [AU] Eclipse || 5x | No BPs | No Workbench on?

On Linux, [AU] Eclipse || 5x | No BPs | No Workbench runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but the protocol has to match to join.

Where is [AU] Eclipse || 5x | No BPs | No Workbench located?

Its OC tag places [AU] Eclipse || 5x | No BPs | No Workbench in Oceania. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 139.99.144.187:28015.

Tags

What do the server tags on [AU] Eclipse || 5x | No BPs | No Workbench mean?

Tags published by [AU] Eclipse || 5x | No BPs | No Workbench and picked up by the in-game browser: gmvanilla (Game mode): Survival, vanilla style; mp200 (Max players): It holds 200 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set; ^w (Weekly): A wipe every week; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins; OC (Oceania): In the server browser it sits under Oceania. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include [AU] Eclipse || 5x | No BPs | No Workbench?

These Rust Player Stats lists take [AU] Eclipse || 5x | No BPs | No Workbench: 5x Rust servers, live and ranked, Oceania Rust servers, live and Modded Rust servers, live. Under the server list's filters it appears in: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 5x.

Server rules

Which map is running on [AU] Eclipse || 5x | No BPs | No Workbench?

The procedural map on [AU] Eclipse || 5x | No BPs | No Workbench is size 3,000, generated by the game from seed 46506236. You can look at it on RustMaps from this page, since size and seed give the same map. Read the map name off the board: Procedual Map.

What are the rules and settings on [AU] Eclipse || 5x | No BPs | No Workbench?

Gather rate for [AU] Eclipse || 5x | No BPs | No Workbench is 5x, straight from its name. Up to 8 players to a group, which is the default. gather, build, raid: the standard game: that is the survival game mode. Fighting and raiding between players is allowed. Plugins or settings change the game, so the server browser lists it as Modded. Plugins in use: Carbon. Anti-cheat is on: VAC.

Population

What is the population on [AU] Eclipse || 5x | No BPs | No Workbench at the moment?

The board shows [AU] Eclipse || 5x | No BPs | No Workbench at 0 players, with 200 slots in total. Averaged across seven days: 0 players. The high point: 2.

Where does [AU] Eclipse || 5x | No BPs | No Workbench sit in the rankings?

Over the last seven days [AU] Eclipse || 5x | No BPs | No Workbench has logged enough player hours for #11,178, which puts it in the top 50% of ranked servers and at #165 in Oceania.

Wipe days

What is the wipe schedule on [AU] Eclipse || 5x | No BPs | No Workbench?

The wipe rhythm for [AU] Eclipse || 5x | No BPs | No Workbench is every Friday at 03:05 UTC. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. The world it runs now was made 2 hours ago. In its tags it publishes a weekly wipe schedule.

What does wipe day look like on [AU] Eclipse || 5x | No BPs | No Workbench?

At their busiest, its recent wipes drew 1 players on average. 16 hours after the wipe, the crowd peaked on the latest wipe. Half that peak was held until the next wipe in 0% of its recent wipes. By day 1, it had fallen below half when it didn't hold.

Connect

How do I join [AU] Eclipse || 5x | No BPs | No Workbench?

Press F1 in Rust, bring up the console and enter client.connect 139.99.144.187:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you. You will find the website at https://eclipseserversau.com.

GlossaryServer tags

what each one means

Published as mp200,ptrak,$r?,v2635,^z,^y,^w,OC,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp200
Max players It holds 200 slots.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly A wipe every week.

Mods and access

^z
Modded The game changes here through plugins or settings, so it's listed under Modded.
^y
Carbon It uses Carbon for plugins.

Region

OC
Oceania In the server browser it sits under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.