Online 141.0.97.106:28015 checked 9m ago
A Dev Server
By the numbersMatch stats
against its 5 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 11:35 UTC4d ago | 0 | – | running | 0 |
| Thu 17 Sep, 11:26 UTC40d ago | 2 | halved by day 2 | 36 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is A Dev Server online, and how reliable is it?
Online now, A Dev Server is up. About 4 days 7 hours ago is when it restarted, judging by its reported uptime. 51% of the time over the last 7 full days, which is 85 of 168 hours up. On 13 September 2026, Rust Player Stats saw it for the first time.
Does A Dev Server run smoothly?
132 server fps on average over 48 hours, and never under 90. Its entity count reached 91,662: buildings, deployables and the rest of the world. 3,054 MB of memory was the high point. Lag, to a player, is these two together: low fps and a rising entity count.
Which Rust version is A Dev Server on?
On Linux, A Dev Server runs Rust network protocol 2635 and build 168909. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is A Dev Server located?
No region is published by A Dev Server. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 141.0.97.106:28015.
Tags
What do the server tags on A Dev Server mean?
gmrust (Game mode): The standard Rust survival rules apply here; mp5 (Max players): It holds 5 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays are the tags A Dev Server publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.
Which Rust Player Stats lists and filters include A Dev Server?
The Rust Player Stats lists that include A Dev Server are: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server rules
Which map is running on A Dev Server?
The procedural map on A Dev Server is size 4,000, generated by the game from seed 12345. Same size, same seed, same map, so RustMaps shows it from this page.
What are the rules and settings on A Dev Server?
Nothing in the name of A Dev Server states a gather rate. The cap is 8 players per group, the game's default. survival, build, gather and raid in the standard game. PvP is on, and so is raiding. Plugins or settings change the game, so the server browser lists it as Modded. Oxide plugins are running. Anti-cheat is on: VAC.
Live counts
What is the population on A Dev Server at the moment?
0 of 5 slots are filled on A Dev Server right now. Averaged out across the past week, the count is 0 players.
Where does A Dev Server sit in the rankings?
Ranked #15,388 on seven-day player hours, A Dev Server is in the top 70% of all ranked servers.
Wipe days
What is the wipe schedule on A Dev Server?
To tell its rhythm, more of A Dev Server's wipes need to be on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 4 days 9 hours ago, its current world was made.
What does wipe day look like on A Dev Server?
1 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 0 hours after the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. It fell below half by day 2 when it didn't hold.
Connect
How do I join A Dev Server?
In the Rust console (F1) type client.connect 141.0.97.106:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.
GlossaryServer tags
what each one meansPublished as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp5
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.