Rust Player Stats
Live UTC 103,775 playing

Online EU 141.195.11.116:28015 checked 7m ago

Testing Quarters

quad biweekly wipes vanillamoddedoxide
Players now0
Slots2
Full0%
7-day average0peak –
Rank#12,916top 60% · #2430 in EU
Last wipe13d agobiweekly schedule
Next wipe7d 0hThu 5 Nov, 19:00 UTC FW
Launch Rust and join

By the numbersMatch stats

against its 2 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 60%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct17 Oct23 Oct

Top 60% of all ranked servers, top 82% in EU, and #562 of the quad servers (top 69%). Ranked on player hours over the last seven days.

FixturesWipe schedule

from its schedule tag

Next wipeThursday 5 November, 19:00 UTCin 7d 0h The force wipe · high confidence

usual gap13.4 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 1

Coming wipes

  1. 7d 0hThu 5 Nov, 19:00 UTCFW
  2. 13d 23hThu 12 Nov, 18:18 UTC
  3. 27d 23hThu 26 Nov, 18:18 UTC
  4. 35d 0hThu 3 Dec, 19:00 UTCFW
  5. 41d 23hThu 10 Dec, 18:18 UTC

The first 48 hours of its last wipes

Fri 16 OctFri 2 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 18:18 UTC8m ago – – running 1
Fri 16 Oct, 16:52 UTC13d ago 1 – – 0
Fri 2 Oct, 16:28 UTC27d ago 1 held half 14 days 1
Fri 2 Oct, 09:27 UTC27d ago 1 – 0.3 days 1
Fri 18 Sep, 16:37 UTC41d ago 1 halved by day 1 13.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Testing Quarters online, and how reliable is it?

The lights are on at Testing Quarters: online as you read this. The last 7 full days put it at 0 of 168 hours up, 0% uptime. Rust Player Stats logged it for the first time on 18 September 2026.

Which Rust version is Testing Quarters on?

Rust network protocol 2634 and build 166601 on Windows: that is the setup at Testing Quarters. Steam updates your game for you, but the protocol has to match to join.

Where is Testing Quarters located?

Testing Quarters gives Europe as its location, with the EU tag. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 141.195.11.116:28015.

Server tags

What do the server tags on Testing Quarters mean?

The game's server browser reads these tags from Testing Quarters: gmrust (Game mode): Survival, standard Rust style; mp2 (Max players): The cap is 2 slots; ts4 (Group limit): No more than 4 to a team; v2634 (Protocol): To join, your game has to run protocol 2634; cs166601 (Build): It runs game build 166601; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): No changed rates, kits or rules: it's the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; EU (Europe): In the server browser it sits under Europe. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include Testing Quarters?

You will find Testing Quarters on the following Rust Player Stats lists: EU Rust servers, live and Modded Rust servers, live. Searching the server list with these filters returns it: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Map and rules

Which map is running on Testing Quarters?

Testing Quarters runs a game-generated procedural map: size 3,900, seed 1337. You can look at it on RustMaps from this page, since size and seed give the same map. Its map is called Custom Map.

What are the rules and settings on Testing Quarters?

Nothing in the name of Testing Quarters states a gather rate. quad: groups top out at 4 players. It plays as survival, gather, build, raid: the standard game. PvP is on, and so is raiding. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Oxide. Vanilla is its own label: no changed rates, kits or rules: it's the game as Facepunch ships it. VAC is on, so Valve's anti-cheat is watching.

Player counts

What is the population on Testing Quarters at the moment?

The board shows Testing Quarters at 0 players, with 2 slots in total.

Where does Testing Quarters sit in the rankings?

Testing Quarters sits at #12,916 for player hours in the past seven days — #2,430 in Europe and inside the top 60% of every ranked server. The quad table places it at #562.

Wipe schedule

What is the wipe schedule on Testing Quarters?

A schedule can't be confirmed from the wipes on record for Testing Quarters, so the forecast follows the tag. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. 13 days 1 hours ago is when its current world was made. The wipe schedule in its tags is every two weeks.

What does wipe day look like on Testing Quarters?

1 players on average is what its recent wipes drew at their busiest. 1 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 50% of its recent wipes. By day 1, it had fallen below half when it didn't hold.

How to join

How do I join Testing Quarters?

Console route: F1 in Rust, then client.connect 141.195.11.116:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp2,ptrak,$r?,v2634,^b,^v,EU,gmrust,cs166601,ts4,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp2
Max players The cap is 2 slots.
ts4
Group limit No more than 4 to a team.
v2634
Protocol To join, your game has to run protocol 2634.
cs166601
Build It runs game build 166601.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Difficulty

^v
Vanilla No changed rates, kits or rules: it's the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.