Online 141.95.13.49:29849 checked 11m ago
A Shockbyte Rust Server
By the numbersMatch stats
against its 2 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 18:27 UTC1d ago | – | – | running | 2 |
| Tue 13 Oct, 13:50 UTC15d ago | 2 | halved by day 1 | 14.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is A Shockbyte Rust Server online, and how reliable is it?
Right now A Shockbyte Rust Server is online. The reported uptime puts the last restart at roughly 21 hours ago. The last 7 full days put it at 167 of 168 hours up, 99% uptime. On 13 October 2026, Rust Player Stats saw it for the first time.
Does A Shockbyte Rust Server run smoothly?
149 server fps on average over 48 hours, and never under 71. Its entity count reached 88,664: buildings, deployables and the rest of the world. 5,105 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.
Which Rust version is A Shockbyte Rust Server on?
Linux carries Rust network protocol 2635 and build 168909 at A Shockbyte Rust Server. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is A Shockbyte Rust Server located?
No region is published by A Shockbyte Rust Server. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 141.95.13.49:29849 is the address.
Server tags
What do the server tags on A Shockbyte Rust Server mean?
The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): The standard Rust survival rules apply here; mp2 (Max players): It holds 2 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.
Which Rust Player Stats lists and filters include A Shockbyte Rust Server?
These Rust Player Stats lists take A Shockbyte Rust Server: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Rules and settings
Which map is running on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a game-generated procedural map: size 4,000, seed 213546. You can look at it on RustMaps from this page, since size and seed give the same map.
What are the rules and settings on A Shockbyte Rust Server?
Nothing in the name of A Shockbyte Rust Server states a gather rate. The cap is 8 players per group, the game's default. gather, build, raid: the standard game: that is the survival game mode. PvP is on, and so is raiding. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is on: VAC.
Population
What is the population on A Shockbyte Rust Server at the moment?
0 of 2 slots are filled on A Shockbyte Rust Server right now. Averaged across seven days: 0 players. The high point: 2. The busiest stretch of the last 48 hours came at 20:00 UTC, averaging 2 players.
Where does A Shockbyte Rust Server sit in the rankings?
Player hours over seven days place A Shockbyte Rust Server at #5,605, among the top 25% of ranked servers.
Wipe days
What is the wipe schedule on A Shockbyte Rust Server?
The rhythm of A Shockbyte Rust Server's wipes cannot be told yet, because not enough are on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 34 hours ago.
What does wipe day look like on A Shockbyte Rust Server?
The average busiest point of its recent wipes was 2 players. The crowd reached its peak 1 hours after the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. It fell below half by day 1 when it didn't hold.
Joining the server
How do I join A Shockbyte Rust Server?
Press F1 in Rust, bring up the console and enter client.connect 141.95.13.49:29849. The Launch Rust button here does the same, opening Rust via Steam and connecting you.
GlossaryServer tags
what each one meansPublished as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp2
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.