Rust Player Stats
Live UTC 64,636 playing

Online NA 143.109.149.125:28015 checked 6m ago

RUST Oklahoma - Modded

monthly wipes moddedoxide
Players now0
Slots50
Full0%
7-day average0peak –
Rank#15,323top 69% · #1507 in NA
Last wipe27d agomonthly schedule
Next wipe7d 7hThu 5 Nov, 19:00 UTC FW
Launch Rust and join

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps154
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 7d 7h The force wipe · high confidence

usual gap3.8 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. 7d 7hThu 5 Nov, 19:00 UTCFW
  2. 35d 7hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 2 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 08:09 UTC27d ago 1 – running 0
Mon 28 Sep, 12:27 UTC30d ago 1 halved by day 2 3.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is RUST Oklahoma - Modded online, and how reliable is it?

Online now, RUST Oklahoma - Modded is up. The reported uptime puts the last restart at roughly 1 hours ago. The last 7 full days put it at 162 of 168 hours up, 96% uptime. The first record Rust Player Stats has of it is 13 September 2026.

Does RUST Oklahoma - Modded run smoothly?

Averaging 154 server fps across the last 48 hours, it held a floor of 100. Buildings, deployables and everything else in the world pushed the entity count to 93,987. 2,972 MB of memory was the high point. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is RUST Oklahoma - Modded on?

Windows carries Rust network protocol 2635 and build 168909 at RUST Oklahoma - Modded. Steam updates your game for you, but the protocol has to match to join.

Where is RUST Oklahoma - Modded located?

The NA tag on RUST Oklahoma - Modded puts it in North America. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 143.109.149.125:28015.

Server tags

What do the server tags on RUST Oklahoma - Modded mean?

Tags published by RUST Oklahoma - Modded and picked up by the in-game browser: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): The cap is 50 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): Build number: 168909; ptsw (Networking): You'll see 'sw' as the network layer; $r? (Region code): The region code is left blank; ^m (Monthly): Facepunch's force wipe is the monthly wipe here; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; NA (North America): North America is where the browser lists it. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include RUST Oklahoma - Modded?

You will find RUST Oklahoma - Modded on the following Rust Player Stats lists: Modded Rust servers, live and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Rules and settings

Which map is running on RUST Oklahoma - Modded?

Size 4,000, seed 1488: that is the procedural map RUST Oklahoma - Modded runs, generated by the game. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on RUST Oklahoma - Modded?

No gather rate appears in the name of RUST Oklahoma - Modded. Groups top out at 8 players, the default for the game. It plays as survival, gather, build, raid: the standard game. You can fight and raid other players here. Under Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are running. Anti-cheat is on: VAC.

Player counts

How full is RUST Oklahoma - Modded right now?

Out of 50 slots, 0 are taken on RUST Oklahoma - Modded at this moment. The seven-day average for this server is 0 players.

Where does RUST Oklahoma - Modded sit in the rankings?

Over the last seven days RUST Oklahoma - Modded has logged enough player hours for #15,323, which puts it in the top 69% of ranked servers and at #1,507 in North America.

Wipe days

What is the wipe schedule on RUST Oklahoma - Modded?

With the force wipe, RUST Oklahoma - Modded wipes once a month. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. 27 days 3 hours ago is when its current world was made. Its tags carry a monthly wipe schedule.

What does wipe day look like on RUST Oklahoma - Modded?

At their busiest, its recent wipes drew 1 players on average. The crowd reached its peak 17 hours after the latest wipe. Half that peak was held until the next wipe in 0% of its recent wipes. By day 2, it had fallen below half when it didn't hold.

Joining the server

How do I join RUST Oklahoma - Modded?

Press F1 in Rust, bring up the console and enter client.connect 143.109.149.125:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp50,ptsw,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players The cap is 50 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build Build number: 168909.
ptsw
Networking You'll see 'sw' as the network layer.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly Facepunch's force wipe is the monthly wipe here.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Region

NA
North America North America is where the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.