Rust Player Stats
Live UTC 68,833 playing

Offline 144.202.49.95:28015 checked 1d ago

PotatoServer.Live | PvE RPG Zombies & Bosses

monthly wipes moddedoxidepve
Players now0
Slots100
Full0%
7-day average0peak –
Rank#15,423top 69%
Last wipe18d agomonthly schedule
Next wipe8d 6hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 100 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list20 of 48 hours
hours it answered in the last two days
Server fps94
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123413:0017:0021:0000:0004:0008:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020013:0017:0021:0000:0004:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 8d 6h The force wipe · high confidence

usual gap23.8 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 8d 6hThu 5 Nov, 19:00 UTCFW
  2. 36d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 10 OctWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 04:19 UTC18d ago 2 – running 0
Wed 16 Sep, 10:10 UTC42d ago 2 halved by day 1 23.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is PotatoServer.Live | PvE RPG Zombies & Bosses online, and how reliable is it?

Down at the moment, PotatoServer.Live | PvE RPG Zombies & Bosses was last seen 28 hours ago. Going by the uptime it reports, the last restart came about 46 hours ago. 153 of 168 hours were up over the last 7 full days, 91% of the time. The first record Rust Player Stats has of it is 13 September 2026.

Does PotatoServer.Live | PvE RPG Zombies & Bosses run smoothly?

Averaging 94 server fps across the last 48 hours, it held a floor of 81. Its entity count reached 113,699: buildings, deployables and the rest of the world. 4,369 MB of memory was the high point. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is PotatoServer.Live | PvE RPG Zombies & Bosses on?

Rust network protocol 2634 and build 167398 on Linux: that is the setup at PotatoServer.Live | PvE RPG Zombies & Bosses. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is PotatoServer.Live | PvE RPG Zombies & Bosses located?

There is no region published on PotatoServer.Live | PvE RPG Zombies & Bosses. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 144.202.49.95:28015.

Server tags

What do the server tags on PotatoServer.Live | PvE RPG Zombies & Bosses mean?

gmrust (Game mode): Rust survival as standard; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The default 8 per team applies here; v2634 (Protocol): Your game must be on protocol 2634 to get in; cs167398 (Build): The game build here is 167398; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^r (Roleplay): It's a roleplay server; ^p (PvE): Players don't fight each other here; the world does the killing; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is its category: plugins or settings change how it plays are the tags PotatoServer.Live | PvE RPG Zombies & Bosses publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include PotatoServer.Live | PvE RPG Zombies & Bosses?

You will find PotatoServer.Live | PvE RPG Zombies & Bosses on the following Rust Player Stats lists: Modded Rust servers, live, Best Rust PvE servers (2026), Rust roleplay servers, live and Rust servers with zombies. Under the server list's filters it appears in: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Server rules

Which map is running on PotatoServer.Live | PvE RPG Zombies & Bosses?

Size 4,500, seed 6738: that is the procedural map PotatoServer.Live | PvE RPG Zombies & Bosses runs, generated by the game. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on PotatoServer.Live | PvE RPG Zombies & Bosses?

Nothing in the name of PotatoServer.Live | PvE RPG Zombies & Bosses states a gather rate. Groups top out at 8 players, the default for the game. roleplay, roleplay rules, towns and jobs. The server browser files it under Modded: plugins or settings change the game. It runs plugins: Oxide. VAC is on, so Valve's anti-cheat is watching.

Player counts

What is the population on PotatoServer.Live | PvE RPG Zombies & Bosses at the moment?

Last seen 28 hours ago, PotatoServer.Live | PvE RPG Zombies & Bosses is offline right now. The seven-day average for this server is 0 players.

Where does PotatoServer.Live | PvE RPG Zombies & Bosses sit in the rankings?

Player hours over seven days place PotatoServer.Live | PvE RPG Zombies & Bosses at #15,423, among the top 69% of ranked servers.

Wipe days

What is the wipe schedule on PotatoServer.Live | PvE RPG Zombies & Bosses?

The force wipe is the only wipe for PotatoServer.Live | PvE RPG Zombies & Bosses, once a month. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. 18 days 7 hours ago is when its current world was made. The wipe schedule in its tags is monthly.

What does wipe day look like on PotatoServer.Live | PvE RPG Zombies & Bosses?

The average busiest point of its recent wipes was 2 players. The crowd reached its peak 7 hours after the latest wipe. Half that peak was held until the next wipe in 0% of its recent wipes. By day 1, it had fallen below half when it didn't hold.

Joining the server

How do I join PotatoServer.Live | PvE RPG Zombies & Bosses?

In the Rust console (F1) type client.connect 144.202.49.95:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. https://PotatoServer.Live is where its website lives.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,^r,^p,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp100
Max players It holds 100 slots.
ts8
Group limit The default 8 per team applies here.
v2634
Protocol Your game must be on protocol 2634 to get in.
cs167398
Build The game build here is 167398.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, timed to Facepunch's force wipe.

Gameplay

^r
Roleplay It's a roleplay server.
^p
PvE Players don't fight each other here; the world does the killing.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.