Rust Player Stats
Live UTC 75,694 playing

Offline 144.31.232.228:28015 checked 34d ago

Waiting for RCON to come up...

moddedcarbon
Players now0
Slots40
Full0%
7-day average0peak –
Rank#16,066top 71%
Last wipe34d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 40 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 71%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Waiting for RCON to come up... online, and how reliable is it?

Down at the moment, Waiting for RCON to come up... was last seen 34 days 15 hours ago. 0% of the time over the last 7 full days, which is 0 of 168 hours up. On 24 September 2026, Rust Player Stats saw it for the first time.

Which Rust version is Waiting for RCON to come up... on?

Linux carries Rust network protocol 2633 and build 165217 at Waiting for RCON to come up.... Steam updates your game for you, but the protocol has to match to join.

Where is Waiting for RCON to come up... located?

No region is published by Waiting for RCON to come up.... Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 144.31.232.228:28015.

Server tags

What do the server tags on Waiting for RCON to come up... mean?

Tags published by Waiting for RCON to come up... and picked up by the in-game browser: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): It holds 40 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2633 (Protocol): Game protocol 2633: join only if your game matches that version; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): Carbon provides the plugin framework here. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include Waiting for RCON to come up...?

You will find Waiting for RCON to come up... on the following Rust Player Stats lists: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Map and rules

Which map is running on Waiting for RCON to come up...?

A procedural map, generated by the game, is what Waiting for RCON to come up... runs.

What are the rules and settings on Waiting for RCON to come up...?

No gather rate appears in the name of Waiting for RCON to come up.... Groups top out at 8 players, the default for the game. survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the server browser lists it as Modded. Plugins in use: Carbon. VAC is on, so Valve's anti-cheat is watching.

Live counts

How full is Waiting for RCON to come up... right now?

Down at the moment, Waiting for RCON to come up... was last seen 34 days 15 hours ago.

Where does Waiting for RCON to come up... sit in the rankings?

Ranked #16,066 on seven-day player hours, Waiting for RCON to come up... is in the top 71% of all ranked servers.

Wipe timing

What is the wipe schedule on Waiting for RCON to come up...?

To tell its rhythm, more of Waiting for RCON to come up...'s wipes need to be on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 34 days 17 hours ago is when its current world was made.

How to join

How do I join Waiting for RCON to come up...?

Console route: F1 in Rust, then client.connect 144.31.232.228:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Survival, standard Rust style.
mp40
Max players It holds 40 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2633
Protocol Game protocol 2633: join only if your game matches that version.
cs165217
Build It runs game build 165217.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code There's no region code on this one.

Mods and access

^z
Modded Modded is its category: plugins or settings change how it plays.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.