Rust Player Stats
Live UTC 85,544 playing

Online 144.48.106.170:28035 checked 9m ago

ElectricDragon8's Rust Server

moddedoxide
Players now0
Slots30
Full0%
7-day average0peak –
Rank#15,268top 68%
Last wipe45d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 30 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps86
average over 48 hours; 60 or more is smooth
Standingtop 68%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is ElectricDragon8's Rust Server online, and how reliable is it?

The lights are on at ElectricDragon8's Rust Server: online as you read this. The reported uptime puts the last restart at roughly 6 days 16 hours ago. 167 of 168 hours were up over the last 7 full days, 99% of the time. On 14 September 2026, Rust Player Stats saw it for the first time.

Does ElectricDragon8's Rust Server run smoothly?

86 server fps on average over 48 hours, and never under 59. Buildings, deployables and everything else in the world pushed the entity count to 70,154. 4,472 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is ElectricDragon8's Rust Server on?

On Windows, ElectricDragon8's Rust Server runs Rust network protocol 2633 and build 163794. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is ElectricDragon8's Rust Server located?

There is no region published on ElectricDragon8's Rust Server. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 144.48.106.170:28035.

Lists and filters

What do the server tags on ElectricDragon8's Rust Server mean?

gmrust (Game mode): The standard Rust survival rules apply here; mp30 (Max players): The cap is 30 slots; ts8 (Group limit): Teams cap at 8, the game default; v2633 (Protocol): To join, your game has to run protocol 2633; cs163794 (Build): The game build here is 163794; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays are the tags ElectricDragon8's Rust Server publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include ElectricDragon8's Rust Server?

The Rust Player Stats lists that include ElectricDragon8's Rust Server are: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server rules

Which map is running on ElectricDragon8's Rust Server?

Size 3,500, seed 648252: that is the procedural map ElectricDragon8's Rust Server runs, generated by the game. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on ElectricDragon8's Rust Server?

No gather rate appears in the name of ElectricDragon8's Rust Server. The cap is 8 players per group, the game's default. survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the server browser lists it as Modded. Plugins in use: Oxide. VAC is on, so Valve's anti-cheat is watching.

Player counts

What is the population on ElectricDragon8's Rust Server at the moment?

The board shows ElectricDragon8's Rust Server at 0 players, with 30 slots in total. Averaged out across the past week, the count is 0 players.

Where does ElectricDragon8's Rust Server sit in the rankings?

Player hours over seven days place ElectricDragon8's Rust Server at #15,268, among the top 68% of ranked servers.

Wipe schedule

What is the wipe schedule on ElectricDragon8's Rust Server?

To tell its rhythm, more of ElectricDragon8's Rust Server's wipes need to be on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 45 days 15 hours ago, its current world was made.

Joining the server

How do I join ElectricDragon8's Rust Server?

In the Rust console (F1) type client.connect 144.48.106.170:28035. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp30,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp30
Max players The cap is 30 slots.
ts8
Group limit Teams cap at 8, the game default.
v2633
Protocol To join, your game has to run protocol 2633.
cs163794
Build The game build here is 163794.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.