Rust Player Stats
Live UTC 95,790 playing

Online EU 145.239.1.33:27017 checked 14m ago

Last Frontier | DEV | Whitelist

vanillamoddedcarbonpve
Players now0
Slots50
Full0%
7-day average0peak –
Rank#15,366top 70% · #2582 in EU
Last wipe25d agono schedule published
Next wipe9d 1hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list47 of 48 hours
hours it answered in the last two days
Server fps99
average over 48 hours; 60 or more is smooth
Standingtop 70%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

FitnessServer performance

025507510018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 70% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 9d 1h The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 9d 1hThu 5 Nov, 19:00 UTCFW
  2. 37d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:12 UTC FW25d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is Last Frontier | DEV | Whitelist online, and how reliable is it?

Online now, Last Frontier | DEV | Whitelist is up. Going by the uptime it reports, the last restart came about 20 hours ago. The last 7 full days put it at 168 of 168 hours up, 100% uptime. Rust Player Stats logged it for the first time on 13 September 2026.

Does Last Frontier | DEV | Whitelist run smoothly?

99 server fps on average over 48 hours, and never under 95. Its entity count reached 103,374: buildings, deployables and the rest of the world. Memory use reached 3,605 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is Last Frontier | DEV | Whitelist on?

On Linux, Last Frontier | DEV | Whitelist runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but the protocol has to match to join.

Where is Last Frontier | DEV | Whitelist located?

Its EU tag places Last Frontier | DEV | Whitelist in Europe. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 145.239.1.33:27017.

Tags

What do the server tags on Last Frontier | DEV | Whitelist mean?

Tags published by Last Frontier | DEV | Whitelist and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank; ^v (Vanilla): The game as shipped by Facepunch, with rates, kits and rules untouched; ^r (Roleplay): This one runs roleplay; ^p (PvE): No player fights: the world is the danger; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): It uses Carbon for plugins; EU (Europe): Europe is where the browser lists it. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include Last Frontier | DEV | Whitelist?

These Rust Player Stats lists take Last Frontier | DEV | Whitelist: EU Rust servers, live, Modded Rust servers, live, Best Rust PvE servers (2026) and Rust roleplay servers, live. These filters on the server list bring it up: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more.

Map and rules

Which map is running on Last Frontier | DEV | Whitelist?

The procedural map on Last Frontier | DEV | Whitelist is size 4,000, generated by the game from seed 1337. Same size, same seed, same map, so RustMaps shows it from this page. Its map is called Last Frontier Map.

What are the rules and settings on Last Frontier | DEV | Whitelist?

The name of Last Frontier | DEV | Whitelist does not say what the gather rate is. Up to 8 players to a group, which is the default. It plays as roleplay, roleplay rules, towns and jobs. Plugins or settings change the game, so the server browser lists it as Modded. Carbon plugins are running. Its self-description is vanilla: the game as shipped by Facepunch, with rates, kits and rules untouched. VAC is on, so Valve's anti-cheat is watching.

Player counts

How full is Last Frontier | DEV | Whitelist right now?

0 of 50 slots are filled on Last Frontier | DEV | Whitelist right now. Averaged out across the past week, the count is 0 players.

Where does Last Frontier | DEV | Whitelist sit in the rankings?

In Europe it is #2,582, and #15,366 on seven-day player hours, in the top 70% of all ranked servers: Last Frontier | DEV | Whitelist.

Wipe schedule

What is the wipe schedule on Last Frontier | DEV | Whitelist?

With the force wipe, Last Frontier | DEV | Whitelist wipes once a month. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. 25 days 22 hours ago, its current world was made.

What does wipe day look like on Last Frontier | DEV | Whitelist?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

Joining the server

How do I join Last Frontier | DEV | Whitelist?

Press F1 in Rust, bring up the console and enter client.connect 145.239.1.33:27017. The Launch Rust button here does the same, opening Rust via Steam and connecting you. https://discord.com/invite/YWEXSJ2DuS is where its website lives.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^v,^r,EU,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp50
Max players It holds 50 slots.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code The region code is left blank.

Difficulty

^v
Vanilla The game as shipped by Facepunch, with rates, kits and rules untouched.

Gameplay

^r
Roleplay This one runs roleplay.
^p
PvE No player fights: the world is the danger.

Mods and access

^z
Modded Modded is its category: plugins or settings change how it plays.
^y
Carbon It uses Carbon for plugins.

Region

EU
Europe Europe is where the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.