Rust Player Stats
Live UTC 34,006 playing

Online EU 145.239.255.44:28015 checked 8m ago

[EU] PvE Mad | Zombies, Events & More

monthly wipes moddedcarbonpve
Players now0
Slots100
Full0%
7-day average0peak 2
Rank#9,511top 43% · #2228 in EU
Last wipe5d agomonthly schedule
Next wipe8d 14hThu 5 Nov, 19:00 UTC FW
Launch Rust and join

By the numbersMatch stats

against its 100 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak2
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list47 of 48 hours
hours it answered in the last two days
Server fps103
average over 48 hours; 60 or more is smooth
Standingtop 43%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75105:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 43% of all ranked servers, top 76% in EU. Ranked on player hours over the last seven days.

FixturesWipe schedule

Next wipeThursday 5 November, 19:00 UTCin 8d 14h The force wipe

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is [EU] PvE Mad | Zombies, Events & More online, and how reliable is it?

Online now, [EU] PvE Mad | Zombies, Events & More is up. The reported uptime puts the last restart at roughly 5 days 9 hours ago. The last 5 full days put it at 120 of 120 hours up, 100% uptime. On 22 October 2026, Rust Player Stats saw it for the first time.

Does [EU] PvE Mad | Zombies, Events & More run smoothly?

The last 48 hours average out at 103 server fps; it never dropped below 89. Its entity count reached 120,014: buildings, deployables and the rest of the world. The memory ceiling was 5,949 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is [EU] PvE Mad | Zombies, Events & More on?

On Linux, [EU] PvE Mad | Zombies, Events & More runs Rust network protocol 2635 and build 168909. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is [EU] PvE Mad | Zombies, Events & More located?

Its EU tag places [EU] PvE Mad | Zombies, Events & More in Europe. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 145.239.255.44:28015.

Lists and filters

What do the server tags on [EU] PvE Mad | Zombies, Events & More mean?

The game's server browser reads these tags from [EU] PvE Mad | Zombies, Events & More: gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): The cap is 100 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): Carbon provides the plugin framework here; EU (Europe): In the server browser it sits under Europe. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include [EU] PvE Mad | Zombies, Events & More?

You will find [EU] PvE Mad | Zombies, Events & More on the following Rust Player Stats lists: EU Rust servers, live, Modded Rust servers, live, Best Rust PvE servers (2026) and Rust servers with zombies. Under the server list's filters it appears in: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Map and rules

Which map is running on [EU] PvE Mad | Zombies, Events & More?

Size 4,500, seed 805547930: that is the procedural map [EU] PvE Mad | Zombies, Events & More runs, generated by the game. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on [EU] PvE Mad | Zombies, Events & More?

Nothing in the name of [EU] PvE Mad | Zombies, Events & More states a gather rate. Groups top out at 8 players, the default for the game. It plays as pve, no player-versus-player fighting. Under Modded in the server browser: the game is changed by plugins or settings. Plugins in use: Carbon. VAC is on, so Valve's anti-cheat is watching.

Player counts

How full is [EU] PvE Mad | Zombies, Events & More right now?

0 of 100 slots are filled on [EU] PvE Mad | Zombies, Events & More right now. The seven-day average sits at 0 players; the peak reached 2. It drew its biggest crowd of the last 48 hours at 18:00 UTC: 0 players on average.

Where does [EU] PvE Mad | Zombies, Events & More sit in the rankings?

Over the last seven days [EU] PvE Mad | Zombies, Events & More has logged enough player hours for #9,511, which puts it in the top 43% of ranked servers and at #2,228 in Europe.

Wipe timing

What is the wipe schedule on [EU] PvE Mad | Zombies, Events & More?

The next wipe for [EU] PvE Mad | Zombies, Events & More is estimated from the force wipe. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. 5 days 10 hours ago, its current world was made. A monthly wipe schedule is published in its tags.

How to join

How do I join [EU] PvE Mad | Zombies, Events & More?

In the Rust console (F1) type client.connect 145.239.255.44:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,EU,^p,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp100
Max players The cap is 100 slots.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code There's no region code on this one.

Wipe schedule

^m
Monthly Monthly wipes, timed to Facepunch's force wipe.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^z
Modded Modded is its category: plugins or settings change how it plays.
^y
Carbon Carbon provides the plugin framework here.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.