Rust Player Stats
Live UTC 86,772 playing

Online 146.66.202.157:28015 checked 10m ago

Rust Lab | Carbon

moddedcarbon
Players now0
Slots20
Full0%
7-day average0peak 1
Rank#14,042top 63%
Last wipe3h agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join

By the numbersMatch stats

against its 20 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list2 of 48 hours
hours it answered in the last two days
Standingtop 63%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75112:0013:00

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep7 Oct10 Oct13 Oct16 Oct19 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap21.5 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Wed 7 OctWed 7 OctTue 15 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 11:16 UTC3h ago – – running 1
Wed 7 Oct, 19:25 UTC21d ago – – – 1
Wed 7 Oct, 07:44 UTC22d ago 1 – 0.5 days 1
Tue 15 Sep, 19:09 UTC43d ago 1 – 21.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is Rust Lab | Carbon online, and how reliable is it?

The lights are on at Rust Lab | Carbon: online as you read this. The last 7 full days put it at 0 of 168 hours up, 0% uptime. The first record Rust Player Stats has of it is 13 September 2026.

Which Rust version is Rust Lab | Carbon on?

On Linux, Rust Lab | Carbon runs Rust network protocol 2635 and build 168909. To get in, your game needs the same protocol; Steam handles the update.

Where is Rust Lab | Carbon located?

No region is published by Rust Lab | Carbon. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 146.66.202.157:28015 is the address.

Lists and filters

What do the server tags on Rust Lab | Carbon mean?

Tags published by Rust Lab | Carbon and picked up by the in-game browser: gmrust (Game mode): Rust survival as standard; mp20 (Max players): Slot count: 20; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include Rust Lab | Carbon?

You will find Rust Lab | Carbon on the following Rust Player Stats lists: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Rules and settings

Which map is running on Rust Lab | Carbon?

Size 3,000, seed 12345: that is the procedural map Rust Lab | Carbon runs, generated by the game. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on Rust Lab | Carbon?

No gather rate appears in the name of Rust Lab | Carbon. The cap is 8 players per group, the game's default. It plays as survival, gather, build, raid: the standard game. PvP is on, and so is raiding. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Carbon. VAC is on, so Valve's anti-cheat is watching.

Population

How full is Rust Lab | Carbon right now?

The board shows Rust Lab | Carbon at 0 players, with 20 slots in total. Averaged across seven days: 0 players. The high point: 1. The busiest stretch of the last 48 hours came at 13:00 UTC, averaging 1 players.

Where does Rust Lab | Carbon sit in the rankings?

Ranked #14,042 on seven-day player hours, Rust Lab | Carbon is in the top 63% of all ranked servers.

Wipe schedule

What is the wipe schedule on Rust Lab | Carbon?

There is no next wipe to predict for Rust Lab | Carbon, which wipes at irregular times. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 3 hours ago.

What does wipe day look like on Rust Lab | Carbon?

1 players on average is what its recent wipes drew at their busiest.

Connect

How do I join Rust Lab | Carbon?

Console route: F1 in Rust, then client.connect 146.66.202.157:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival as standard.
mp20
Max players Slot count: 20.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code There's no region code on this one.

Mods and access

^z
Modded The game changes here through plugins or settings, so it's listed under Modded.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.