Rust Player Stats
Live UTC 46,298 playing

Offline 146.70.82.20:28015 checked 5d ago

Server_210_DevBlog

modded
Players now1
Slots10
Full10%
7-day average1peak 2
Rank#13,116top 59%
Last wipe6d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now1
10% of the slots taken
7-day average1
players on an average hour this week
7-day peak2
the fullest it got this week
Standingtop 59%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is Server_210_DevBlog online, and how reliable is it?

Server_210_DevBlog sits offline; 5 days 4 hours ago is when it was last seen. The last 5 full days put it at 0 of 120 hours up, 0% uptime. The first record Rust Player Stats has of it is 23 October 2026.

Which Rust version is Server_210_DevBlog on?

Windows carries Rust network protocol 2201 at Server_210_DevBlog. To get in, your game needs the same protocol; Steam handles the update.

Where is Server_210_DevBlog located?

No region is published by Server_210_DevBlog. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 146.70.82.20:28015.

Lists and filters

What do the server tags on Server_210_DevBlog mean?

The game's server browser reads these tags from Server_210_DevBlog: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Slot count: 10; v2201 (Protocol): To join, your game has to run protocol 2201; oxide (Oxide): The plugin framework is Oxide (uMod); modded (Modded): Modded is its category: plugins or settings change how it plays; hd910d3d2 (Custom tag): The owner or a plugin added this non-standard tag; stok (Custom tag): The owner or a plugin added this non-standard tag. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include Server_210_DevBlog?

These Rust Player Stats lists take Server_210_DevBlog: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Last wipe: In the last week.

Rules and settings

Which map is running on Server_210_DevBlog?

Server_210_DevBlog runs a map the game generates: procedural.

What are the rules and settings on Server_210_DevBlog?

The name of Server_210_DevBlog does not say what the gather rate is. No group limit is published. It plays as survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Under Modded in the server browser: the game is changed by plugins or settings. VAC is off, so Valve's anti-cheat is not watching.

Live counts

What is the population on Server_210_DevBlog at the moment?

Down at the moment, Server_210_DevBlog was last seen 5 days 4 hours ago. Seven days back gives an average of 1 players and a peak of 2.

Where does Server_210_DevBlog sit in the rankings?

Ranked #13,116 on seven-day player hours, Server_210_DevBlog is in the top 59% of all ranked servers.

Wipe days

What is the wipe schedule on Server_210_DevBlog?

To tell its rhythm, more of Server_210_DevBlog's wipes need to be on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 6 days 9 hours ago is when its current world was made.

Connect

How do I join Server_210_DevBlog?

Press F1 in Rust, bring up the console and enter client.connect 146.70.82.20:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp10,v2201,hd910d3d2,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players Slot count: 10.
v2201
Protocol To join, your game has to run protocol 2201.

Mods and access

oxide
Oxide The plugin framework is Oxide (uMod).
modded
Modded Modded is its category: plugins or settings change how it plays.

Other

hd910d3d2
Custom tag The owner or a plugin added this non-standard tag.
stok
Custom tag The owner or a plugin added this non-standard tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.