Rust Player Stats
Live UTC 89,289 playing

Online 147.135.9.64:28025 checked 2h ago

D4FAM

moddedoxide
Players now0
Slots100
Full0%
7-day average0peak 1
Rank#15,217top 69%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 100 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps70
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.4 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 12 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:37 UTC26d ago 2 – running 0
Thu 1 Oct, 17:46 UTC FW27d ago 3 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is D4FAM online, and how reliable is it?

The lights are on at D4FAM: online as you read this. About 4 minutes ago is when it restarted, judging by its reported uptime. 168 of 168 hours were up over the last 7 full days, 100% of the time. The first record Rust Player Stats has of it is 13 September 2026.

Does D4FAM run smoothly?

The last 48 hours average out at 70 server fps; it never dropped below 3. Its entity count reached 124,330: buildings, deployables and the rest of the world. Memory use reached 3,498 MB. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is D4FAM on?

Windows carries Rust network protocol 2635 and build 168909 at D4FAM. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is D4FAM located?

No region is published by D4FAM. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 147.135.9.64:28025 is the address.

Tags

What do the server tags on D4FAM mean?

The game's server browser reads these tags from D4FAM: gmrust (Game mode): Rust survival as standard; mp100 (Max players): Slot count: 100; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include D4FAM?

These Rust Player Stats lists take D4FAM: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

Which map is running on D4FAM?

Size 4,500, seed 1403708994: that is the procedural map D4FAM runs, generated by the game. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on D4FAM?

Nothing in the name of D4FAM states a gather rate. Groups top out at 8 players, the default for the game. gather, build, raid: the standard game: that is the survival game mode. You can fight and raid other players here. The server browser files it under Modded: plugins or settings change the game. Oxide plugins are running. Anti-cheat is on: VAC.

Live counts

What is the population on D4FAM at the moment?

0 of 100 slots are filled on D4FAM right now. Seven days back gives an average of 0 players and a peak of 1.

Where does D4FAM sit in the rankings?

Ranked #15,217 on seven-day player hours, D4FAM is in the top 69% of all ranked servers.

Wipe days

What is the wipe schedule on D4FAM?

The record holds too few of D4FAM's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. The world it runs now was made 26 days 16 hours ago.

What does wipe day look like on D4FAM?

At their busiest, its recent wipes drew 2 players on average. The crowd reached its peak 12 hours after the latest wipe.

Joining the server

How do I join D4FAM?

Press F1 in Rust, bring up the console and enter client.connect 147.135.9.64:28025. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp100
Max players Slot count: 100.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code There's no region code on this one.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.