Rust Player Stats
Live UTC 75,412 playing

Online 147.189.172.188:28015 checked 15m ago

My Rust server | Powered by AMP

moddedoxide
Players now0
Slots100
Full0%
7-day average0peak –
Rank#15,432top 69%
Last wipe12d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 100 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list47 of 48 hours
hours it answered in the last two days
Server fps70
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123414:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

FitnessServer performance

025507510014:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 23:47 UTC12d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is My Rust server | Powered by AMP online, and how reliable is it?

Online now, My Rust server | Powered by AMP is up. The reported uptime puts the last restart at roughly 12 days 12 hours ago. 100% of the time over the last 7 full days, which is 168 of 168 hours up. Rust Player Stats logged it for the first time on 13 September 2026.

Does My Rust server | Powered by AMP run smoothly?

Averaging 70 server fps across the last 48 hours, it held a floor of 50. Its entity count reached 111,343: buildings, deployables and the rest of the world. Memory use reached 5,404 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is My Rust server | Powered by AMP on?

Rust network protocol 2634 and build 167781 on Linux: that is the setup at My Rust server | Powered by AMP. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is My Rust server | Powered by AMP located?

There is no region published on My Rust server | Powered by AMP. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 147.189.172.188:28015.

Tags

What do the server tags on My Rust server | Powered by AMP mean?

The game's server browser reads these tags from My Rust server | Powered by AMP: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): It holds 100 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2634 (Protocol): Your game must be on protocol 2634 to get in; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include My Rust server | Powered by AMP?

These Rust Player Stats lists take My Rust server | Powered by AMP: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

Which map is running on My Rust server | Powered by AMP?

My Rust server | Powered by AMP runs a game-generated procedural map: size 4,500, seed 6738. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on My Rust server | Powered by AMP?

Nothing in the name of My Rust server | Powered by AMP states a gather rate. Groups top out at 8 players, the default for the game. survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is on: VAC.

Live counts

What is the population on My Rust server | Powered by AMP at the moment?

Out of 100 slots, 0 are taken on My Rust server | Powered by AMP at this moment. The seven-day average for this server is 0 players.

Where does My Rust server | Powered by AMP sit in the rankings?

The last seven days put My Rust server | Powered by AMP at #15,432 on player hours: top 69% of all ranked servers.

Wipe timing

What is the wipe schedule on My Rust server | Powered by AMP?

The record holds too few of My Rust server | Powered by AMP's wipes to tell its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 12 days 13 hours ago.

What does wipe day look like on My Rust server | Powered by AMP?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

Joining the server

How do I join My Rust server | Powered by AMP?

Press F1 in Rust, bring up the console and enter client.connect 147.189.172.188:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players It holds 100 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2634
Protocol Your game must be on protocol 2634 to get in.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.