Online 147.189.172.188:28015 checked 15m ago
My Rust server | Powered by AMP
By the numbersMatch stats
against its 100 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 23:47 UTC12d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is My Rust server | Powered by AMP online, and how reliable is it?
Online now, My Rust server | Powered by AMP is up. The reported uptime puts the last restart at roughly 12 days 12 hours ago. 100% of the time over the last 7 full days, which is 168 of 168 hours up. Rust Player Stats logged it for the first time on 13 September 2026.
Does My Rust server | Powered by AMP run smoothly?
Averaging 70 server fps across the last 48 hours, it held a floor of 50. Its entity count reached 111,343: buildings, deployables and the rest of the world. Memory use reached 5,404 MB. What players feel as lag is low fps paired with an entity count on the rise.
Which Rust version is My Rust server | Powered by AMP on?
Rust network protocol 2634 and build 167781 on Linux: that is the setup at My Rust server | Powered by AMP. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is My Rust server | Powered by AMP located?
There is no region published on My Rust server | Powered by AMP. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 147.189.172.188:28015.
Tags
What do the server tags on My Rust server | Powered by AMP mean?
The game's server browser reads these tags from My Rust server | Powered by AMP: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): It holds 100 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2634 (Protocol): Your game must be on protocol 2634 to get in; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.
Which Rust Player Stats lists and filters include My Rust server | Powered by AMP?
These Rust Player Stats lists take My Rust server | Powered by AMP: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
Which map is running on My Rust server | Powered by AMP?
My Rust server | Powered by AMP runs a game-generated procedural map: size 4,500, seed 6738. Same size, same seed, same map, so RustMaps shows it from this page.
What are the rules and settings on My Rust server | Powered by AMP?
Nothing in the name of My Rust server | Powered by AMP states a gather rate. Groups top out at 8 players, the default for the game. survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is on: VAC.
Live counts
What is the population on My Rust server | Powered by AMP at the moment?
Out of 100 slots, 0 are taken on My Rust server | Powered by AMP at this moment. The seven-day average for this server is 0 players.
Where does My Rust server | Powered by AMP sit in the rankings?
The last seven days put My Rust server | Powered by AMP at #15,432 on player hours: top 69% of all ranked servers.
Wipe timing
What is the wipe schedule on My Rust server | Powered by AMP?
The record holds too few of My Rust server | Powered by AMP's wipes to tell its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 12 days 13 hours ago.
What does wipe day look like on My Rust server | Powered by AMP?
At their busiest, its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
Joining the server
How do I join My Rust server | Powered by AMP?
Press F1 in Rust, bring up the console and enter client.connect 147.189.172.188:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.
GlossaryServer tags
what each one meansPublished as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.