Rust Player Stats
Live UTC 32,393 playing

Online 148.113.198.4:28015 checked 8m ago

[CAN] Facepunch 1

official monthly wipes vanilla
Players now8
Slots400
Full2%
7-day average9peak 21
Rank#1,018top 5%
Last wipe27d agomonthly schedule
Next wipe7d 13hThu 5 Nov, 19:00 UTC FW
Launch Rust and join

By the numbersMatch stats

against its 400 slots
Players now8
2% of the slots taken
7-day average9
players on an average hour this week
7-day peak21
the fullest it got this week
48-hour peak12
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps288
average over 48 hours; 60 or more is smooth
Standingtop 5%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0510152006:0015:0000:0008:0017:0003:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040006:0015:0000:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 7d 13h The force wipe · high confidence

wipe-day peak23players, last three wipes

Coming wipes

  1. 7d 13hThu 5 Nov, 19:00 UTCFW
  2. 35d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 23, 45 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW27d ago 23 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is [CAN] Facepunch 1 online, and how reliable is it?

Online now, [CAN] Facepunch 1 is up. Going by the uptime it reports, the last restart came about 15 hours ago. 167 of 168 hours were up over the last 7 full days, 99% of the time. The first record Rust Player Stats has of it is 13 September 2026.

Does [CAN] Facepunch 1 run smoothly?

The last 48 hours average out at 288 server fps; it never dropped below 238. Its entity count reached 140,920: buildings, deployables and the rest of the world. The memory ceiling was 5,689 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is [CAN] Facepunch 1 on?

Windows carries Rust network protocol 2635 and build 168909 at [CAN] Facepunch 1. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is [CAN] Facepunch 1 located?

There is no region published on [CAN] Facepunch 1. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 148.113.198.4:28015 is the address.

Lists and filters

What do the server tags on [CAN] Facepunch 1 mean?

The game's server browser reads these tags from [CAN] Facepunch 1: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival, standard Rust style; mp400 (Max players): The cap is 400 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; ^m (Monthly): The wipe comes once a month, with the force wipe from Facepunch; ^v (Vanilla): The game as shipped by Facepunch, with rates, kits and rules untouched; ^t (Tutorial on): The tutorial from Facepunch is open to new players; sc2 (Custom tag): The owner or a plugin added this non-standard tag. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Who runs [CAN] Facepunch 1?

A single operator most likely stands behind [CAN] Facepunch 1 and the 124 other servers we track with the same playrust.com hostname.

Which Rust Player Stats lists and filters include [CAN] Facepunch 1?

The Rust Player Stats lists that include [CAN] Facepunch 1 are: Official Rust servers, ranked live, Rust tutorial servers and Vanilla Rust servers. Under the server list's filters it appears in: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Rules and settings

Which map is running on [CAN] Facepunch 1?

Size 4,500, seed 875579406: that is the procedural map [CAN] Facepunch 1 runs, generated by the game. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on [CAN] Facepunch 1?

No gather rate appears in the name of [CAN] Facepunch 1. The cap is 8 players per group, the game's default. survival, build, gather and raid in the standard game. You can fight and raid other players here. The in-game Official tab is where it is listed. The word it uses is vanilla: the game as shipped by Facepunch, with rates, kits and rules untouched. Anti-cheat is on: VAC.

Population

What is the population on [CAN] Facepunch 1 at the moment?

The board shows [CAN] Facepunch 1 at 8 players, with 400 slots in total. Seven days back gives an average of 9 players and a peak of 21. It drew its biggest crowd of the last 48 hours at 22:00 UTC: 11 players on average.

Where does [CAN] Facepunch 1 sit in the rankings?

Ranked #1,018 on seven-day player hours, [CAN] Facepunch 1 is in the top 5% of all ranked servers.

Wipe timing

What is the wipe schedule on [CAN] Facepunch 1?

Once a month, [CAN] Facepunch 1 wipes with the force wipe. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. 27 days 11 hours ago is when its current world was made. A monthly wipe schedule is published in its tags.

What does wipe day look like on [CAN] Facepunch 1?

23 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 45 hours after the latest wipe.

Joining the server

How do I join [CAN] Facepunch 1?

Press F1 in Rust, bring up the console and enter client.connect 148.113.198.4:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp400,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Player Stats

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival, standard Rust style.
mp400
Max players The cap is 400 slots.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly The wipe comes once a month, with the force wipe from Facepunch.

Difficulty

^v
Vanilla The game as shipped by Facepunch, with rates, kits and rules untouched.

Gameplay

^t
Tutorial on The tutorial from Facepunch is open to new players.

Other

sc2
Custom tag The owner or a plugin added this non-standard tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.