Online EA 148.113.24.99:29029 checked 11m ago
[IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly
By the numbersMatch stats
against its 40 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 39% of all ranked servers, top 78% in EA. Ranked on player hours over the last seven days.
FixturesWipe schedule
from its schedule tagNext wipeThursday 29 October, 12:33 UTCin 3h Its biweekly schedule tag · low confidence
Coming wipes
- 3hThu 29 Oct, 12:33 UTC
- 7d 10hThu 5 Nov, 19:00 UTCFW
- 14d 3hThu 12 Nov, 12:33 UTC
- 28d 3hThu 26 Nov, 12:33 UTC
- 35d 10hThu 3 Dec, 19:00 UTCFW
- 42d 3hThu 10 Dec, 12:33 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 12:33 UTC13d ago | 1 | – | running | 0 |
| Thu 1 Oct, 18:38 UTC FW27d ago | 2 | halved by day 2 | 13.7 days | 0 |
| Sun 27 Sep, 08:58 UTC31d ago | 1 | halved by day 2 | 4.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server details
Is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly online, and how reliable is it?
The lights are on at [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly: online as you read this. The reported uptime puts the last restart at roughly 7 hours ago. 167 of 168 hours were up over the last 7 full days, 99% of the time. On 27 September 2026, Rust Player Stats saw it for the first time.
Does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly run smoothly?
232 server fps on average over 48 hours, and never under 79. Buildings, deployables and everything else in the world pushed the entity count to 51,372. Memory use reached 3,213 MB. What players feel as lag is low fps paired with an entity count on the rise.
Which Rust version is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly on?
Linux carries Rust network protocol 2635 and build 168909 at [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly located?
[IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly gives Asia as its location, with the EA tag. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 148.113.24.99:29029.
Lists and filters
What do the server tags on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly mean?
Tags published by [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly and picked up by the in-game browser: gmrust (Game mode): Rust survival as standard; mp40 (Max players): It holds 40 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): Facepunch's game unaltered: no rates, kits or rules are changed; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is its category: plugins or settings change how it plays; EA (East Asia): East Asia is where the browser lists it. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.
Which Rust Player Stats lists and filters include [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?
These Rust Player Stats lists take [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly: 2x Rust servers and Modded Rust servers, live. Under the server list's filters it appears in: Region: Asia; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
Server rules
Which map is running on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?
The procedural map on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly is size 3,000, generated by the game from seed 1614537442. The map repeats with that size and seed, and you can view it on RustMaps from here.
What are the rules and settings on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?
The name says it: 2x gather on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly. Up to 8 players to a group, which is the default. survival, build, gather and raid in the standard game. PvP is on, and so is raiding. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Oxide. The word it uses is vanilla: facepunch's game unaltered: no rates, kits or rules are changed. VAC is on, so Valve's anti-cheat is watching.
Player counts
How full is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly right now?
0 of 40 slots are filled on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly right now. The seven-day average sits at 0 players; the peak reached 1.
Where does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly sit in the rankings?
[IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly sits at #8,702 for player hours in the past seven days — #437 in Asia and inside the top 39% of every ranked server.
Wipe timing
What is the wipe schedule on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?
A schedule can't be confirmed from the wipes on record for [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly, so the forecast follows the tag. Due on Thursday 29 October at 12:33 UTC is its next wipe. 13 days 20 hours ago, its current world was made. The wipe schedule in its tags is every two weeks.
What does wipe day look like on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?
1 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 2 hours after the latest wipe. Half that peak was held until the next wipe in 0% of its recent wipes. By day 2, it had fallen below half when it didn't hold.
How to join
How do I join [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?
Console route: F1 in Rust, then client.connect 148.113.24.99:29029. Or use Launch Rust here, which opens Rust through Steam and connects you. You will find the website at https://rust.nexnise.com/.
GlossaryServer tags
what each one meansPublished as mp40,ptrak,$r?,v2635,^b,^v,EA,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Difficulty
^v
Mods and access
^o
^z
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
