Rust Player Stats
Live UTC 46,030 playing

Online EA 148.113.24.99:29029 checked 11m ago

[IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly

2x biweekly wipes vanillamoddedoxide
Players now0
Slots40
Full0%
7-day average0peak 1
Rank#8,702top 39% · #437 in EA
Last wipe13d agobiweekly schedule
Next wipe3hThu 29 Oct, 12:33 UTC
Launch Rust and join Website

By the numbersMatch stats

against its 40 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps232
average over 48 hours; 60 or more is smooth
Standingtop 39%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 39% of all ranked servers, top 78% in EA. Ranked on player hours over the last seven days.

FixturesWipe schedule

from its schedule tag

Next wipeThursday 29 October, 12:33 UTCin 3h Its biweekly schedule tag · low confidence

usual gap9.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. 3hThu 29 Oct, 12:33 UTC
  2. 7d 10hThu 5 Nov, 19:00 UTCFW
  3. 14d 3hThu 12 Nov, 12:33 UTC
  4. 28d 3hThu 26 Nov, 12:33 UTC
  5. 35d 10hThu 3 Dec, 19:00 UTCFW
  6. 42d 3hThu 10 Dec, 12:33 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 12:33 UTC13d ago 1 – running 0
Thu 1 Oct, 18:38 UTC FW27d ago 2 halved by day 2 13.7 days 0
Sun 27 Sep, 08:58 UTC31d ago 1 halved by day 2 4.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly online, and how reliable is it?

The lights are on at [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly: online as you read this. The reported uptime puts the last restart at roughly 7 hours ago. 167 of 168 hours were up over the last 7 full days, 99% of the time. On 27 September 2026, Rust Player Stats saw it for the first time.

Does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly run smoothly?

232 server fps on average over 48 hours, and never under 79. Buildings, deployables and everything else in the world pushed the entity count to 51,372. Memory use reached 3,213 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly on?

Linux carries Rust network protocol 2635 and build 168909 at [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly located?

[IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly gives Asia as its location, with the EA tag. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 148.113.24.99:29029.

Lists and filters

What do the server tags on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly mean?

Tags published by [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly and picked up by the in-game browser: gmrust (Game mode): Rust survival as standard; mp40 (Max players): It holds 40 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): Facepunch's game unaltered: no rates, kits or rules are changed; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is its category: plugins or settings change how it plays; EA (East Asia): East Asia is where the browser lists it. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?

These Rust Player Stats lists take [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly: 2x Rust servers and Modded Rust servers, live. Under the server list's filters it appears in: Region: Asia; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Server rules

Which map is running on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?

The procedural map on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly is size 3,000, generated by the game from seed 1614537442. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?

The name says it: 2x gather on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly. Up to 8 players to a group, which is the default. survival, build, gather and raid in the standard game. PvP is on, and so is raiding. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Oxide. The word it uses is vanilla: facepunch's game unaltered: no rates, kits or rules are changed. VAC is on, so Valve's anti-cheat is watching.

Player counts

How full is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly right now?

0 of 40 slots are filled on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly right now. The seven-day average sits at 0 players; the peak reached 1.

Where does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly sit in the rankings?

[IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly sits at #8,702 for player hours in the past seven days — #437 in Asia and inside the top 39% of every ranked server.

Wipe timing

What is the wipe schedule on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?

A schedule can't be confirmed from the wipes on record for [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly, so the forecast follows the tag. Due on Thursday 29 October at 12:33 UTC is its next wipe. 13 days 20 hours ago, its current world was made. The wipe schedule in its tags is every two weeks.

What does wipe day look like on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?

1 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 2 hours after the latest wipe. Half that peak was held until the next wipe in 0% of its recent wipes. By day 2, it had fallen below half when it didn't hold.

How to join

How do I join [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?

Console route: F1 in Rust, then client.connect 148.113.24.99:29029. Or use Launch Rust here, which opens Rust through Steam and connects you. You will find the website at https://rust.nexnise.com/.

GlossaryServer tags

what each one means

Published as mp40,ptrak,$r?,v2635,^b,^v,EA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp40
Max players It holds 40 slots.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code There's no region code on this one.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Difficulty

^v
Vanilla Facepunch's game unaltered: no rates, kits or rules are changed.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is its category: plugins or settings change how it plays.

Region

EA
East Asia East Asia is where the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.