Rust Player Stats
Live UTC 52,441 playing

Offline 149.202.67.232:29015 checked 5h ago

Die Tafelrunde Testserver

vanillamoddedcarbon
Players now1
Slots10
Full10%
7-day average1peak 1
Rank#11,398top 51%
Last wipe1d agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join Website

By the numbersMatch stats

against its 10 slots
Players now1
10% of the slots taken
7-day average1
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list3 of 48 hours
hours it answered in the last two days
Server fps236
average over 48 hours; 60 or more is smooth
Standingtop 51%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeakWipe
00.250.50.75120:0021:0019:00Wiped Mon 26 Oct, 20:42 UTCWIPE

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep1 Oct11 Oct16 Oct20 Oct27 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap11 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 15 OctSun 11 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 20:42 UTC1d ago – – running 1
Thu 15 Oct, 20:00 UTC12d ago 1 – 11 days 1
Sun 11 Oct, 15:43 UTC16d ago 1 held half 4.2 days 0
Sun 27 Sep, 16:37 UTC30d ago 1 – 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is Die Tafelrunde Testserver online, and how reliable is it?

Die Tafelrunde Testserver sits offline; 5 hours ago is when it was last seen. The reported uptime puts the last restart at roughly 7 minutes ago. The last 7 full days put it at 2 of 168 hours up, 1% uptime. The first record Rust Player Stats has of it is 27 September 2026.

Does Die Tafelrunde Testserver run smoothly?

236 server fps on average over 48 hours, and never under 236. Buildings, deployables and everything else in the world pushed the entity count to 56,153. 1,661 MB of memory was the high point. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is Die Tafelrunde Testserver on?

Linux carries Rust network protocol 2635 and build 168909 at Die Tafelrunde Testserver. To get in, your game needs the same protocol; Steam handles the update.

Where is Die Tafelrunde Testserver located?

No region is published by Die Tafelrunde Testserver. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 149.202.67.232:29015 is the address.

Lists and filters

What do the server tags on Die Tafelrunde Testserver mean?

Tags published by Die Tafelrunde Testserver and picked up by the in-game browser: gmvanilla (Game mode): It's vanilla survival; mp10 (Max players): The cap is 10 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^v (Vanilla): Facepunch's game unaltered: no rates, kits or rules are changed; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): The plugin framework is Carbon. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include Die Tafelrunde Testserver?

These Rust Player Stats lists take Die Tafelrunde Testserver: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Server rules

Which map is running on Die Tafelrunde Testserver?

The procedural map on Die Tafelrunde Testserver is size 3,500, generated by the game from seed 1337. The map repeats with that size and seed, and you can view it on RustMaps from here. Its map is called Custom Map.

What are the rules and settings on Die Tafelrunde Testserver?

The name of Die Tafelrunde Testserver does not say what the gather rate is. Groups top out at 8 players, the default for the game. It plays as survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded: plugins or settings change the game. It runs plugins: Carbon. Vanilla is its own label: facepunch's game unaltered: no rates, kits or rules are changed. Anti-cheat is on: VAC.

Player counts

How full is Die Tafelrunde Testserver right now?

Last seen 5 hours ago, Die Tafelrunde Testserver is offline right now. Seven days back gives an average of 1 players and a peak of 1. It drew its biggest crowd of the last 48 hours at 19:00 UTC: 1 players on average.

Where does Die Tafelrunde Testserver sit in the rankings?

Player hours over seven days place Die Tafelrunde Testserver at #11,398, among the top 51% of ranked servers.

Wipe schedule

What is the wipe schedule on Die Tafelrunde Testserver?

There is no next wipe to predict for Die Tafelrunde Testserver, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. The world it runs now was made 26 hours ago.

What does wipe day look like on Die Tafelrunde Testserver?

1 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 0 hours after the latest wipe. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

Joining the server

How do I join Die Tafelrunde Testserver?

Press F1 in Rust, bring up the console and enter client.connect 149.202.67.232:29015. The Launch Rust button here does the same, opening Rust via Steam and connecting you. https://discord.com/invite/2GG4m45EUg is where its website lives.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode It's vanilla survival.
mp10
Max players The cap is 10 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Difficulty

^v
Vanilla Facepunch's game unaltered: no rates, kits or rules are changed.

Mods and access

^z
Modded The game changes here through plugins or settings, so it's listed under Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.