Rust Player Stats
Live UTC 48,039 playing

Online 15.204.13.5:28015 checked 10m ago

[US] Syndicate | 2x | Solo/Duo/Trio | Monthly

2x moddedoxide
Players now0
Slots100
Full0%
7-day average0peak –
Rank#15,349top 69%
Last wipe14d agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join

By the numbersMatch stats

against its 100 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list34 of 48 hours
hours it answered in the last two days
Server fps152
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123412:0019:0001:0008:0014:0022:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040012:0019:0001:0008:0014:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct20 Oct24 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.2 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Wed 14 OctSun 11 OctSat 10 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 06:58 UTC14d ago 0 – running 0
Sun 11 Oct, 03:42 UTC17d ago 4 halved by day 2 3.1 days 3
Sat 10 Oct, 06:04 UTC18d ago 4 – 0.9 days 0
Fri 9 Oct, 01:46 UTC19d ago 4 – 1.2 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is [US] Syndicate | 2x | Solo/Duo/Trio | Monthly online, and how reliable is it?

The lights are on at [US] Syndicate | 2x | Solo/Duo/Trio | Monthly: online as you read this. The reported uptime puts the last restart at roughly 18 minutes ago. 73% of the time over the last 7 full days, which is 123 of 168 hours up. The first record Rust Player Stats has of it is 9 October 2026.

Does [US] Syndicate | 2x | Solo/Duo/Trio | Monthly run smoothly?

152 server fps on average over 48 hours, and never under 95. Up to 651,077 entities sat in the world, buildings and deployables included. The memory ceiling was 8,672 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is [US] Syndicate | 2x | Solo/Duo/Trio | Monthly on?

Rust network protocol 2635 and build 168909 on Linux: that is the setup at [US] Syndicate | 2x | Solo/Duo/Trio | Monthly. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is [US] Syndicate | 2x | Solo/Duo/Trio | Monthly located?

The name of [US] Syndicate | 2x | Solo/Duo/Trio | Monthly points to North America, though it publishes no region tag. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 15.204.13.5:28015.

Server tags

What do the server tags on [US] Syndicate | 2x | Solo/Duo/Trio | Monthly mean?

gmrust (Game mode): The standard Rust survival rules apply here; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays are the tags [US] Syndicate | 2x | Solo/Duo/Trio | Monthly publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include [US] Syndicate | 2x | Solo/Duo/Trio | Monthly?

You will find [US] Syndicate | 2x | Solo/Duo/Trio | Monthly on the following Rust Player Stats lists: 2x Rust servers, Modded Rust servers, live and North America Rust servers. Under the server list's filters it appears in: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Server rules

Which map is running on [US] Syndicate | 2x | Solo/Duo/Trio | Monthly?

Size 4,500, seed 227080: that is the procedural map [US] Syndicate | 2x | Solo/Duo/Trio | Monthly runs, generated by the game. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on [US] Syndicate | 2x | Solo/Duo/Trio | Monthly?

The name says it: 2x gather on [US] Syndicate | 2x | Solo/Duo/Trio | Monthly. Up to 8 players to a group, which is the default. It plays as survival, build, gather and raid in the standard game. You can fight and raid other players here. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is off: VAC.

Live counts

What is the population on [US] Syndicate | 2x | Solo/Duo/Trio | Monthly at the moment?

The board shows [US] Syndicate | 2x | Solo/Duo/Trio | Monthly at 0 players, with 100 slots in total. The seven-day average for this server is 0 players.

Where does [US] Syndicate | 2x | Solo/Duo/Trio | Monthly sit in the rankings?

Ranked #15,349 on seven-day player hours, [US] Syndicate | 2x | Solo/Duo/Trio | Monthly is in the top 69% of all ranked servers.

Wipe schedule

What is the wipe schedule on [US] Syndicate | 2x | Solo/Duo/Trio | Monthly?

There is no next wipe to predict for [US] Syndicate | 2x | Solo/Duo/Trio | Monthly, which wipes at irregular times. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 14 days 17 hours ago is when its current world was made.

What does wipe day look like on [US] Syndicate | 2x | Solo/Duo/Trio | Monthly?

At their busiest, its recent wipes drew 3 players on average. The crowd reached its peak 0 hours after the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 2, it had fallen below half when it didn't hold.

How to join

How do I join [US] Syndicate | 2x | Solo/Duo/Trio | Monthly?

Press F1 in Rust, bring up the console and enter client.connect 15.204.13.5:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp100
Max players Slot count: 100.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.