Online 15.204.68.231:22028 checked 11m ago
A Shockbyte Rust Server
By the numbersMatch stats
against its 40 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 02:12 UTC7d ago | 1 | – | running | 0 |
| Mon 21 Sep, 23:06 UTC37d ago | 1 | halved by day 3 | 30.1 days | 0 |
| Sun 20 Sep, 01:46 UTC39d ago | 1 | – | 1.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is A Shockbyte Rust Server online, and how reliable is it?
The lights are on at A Shockbyte Rust Server: online as you read this. About 10 hours ago is when it restarted, judging by its reported uptime. 165 of 168 hours were up over the last 7 full days, 98% of the time. On 13 September 2026, Rust Player Stats saw it for the first time.
Does A Shockbyte Rust Server run smoothly?
The last 48 hours average out at 162 server fps; it never dropped below 4. Buildings, deployables and everything else in the world pushed the entity count to 66,081. The memory ceiling was 4,006 MB. A climbing entity count plus low fps: that is lag, as players experience it.
Which Rust version is A Shockbyte Rust Server on?
On Linux, A Shockbyte Rust Server runs Rust network protocol 2635 and build 168909. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is A Shockbyte Rust Server located?
No region is published by A Shockbyte Rust Server. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 15.204.68.231:22028.
Tags
What do the server tags on A Shockbyte Rust Server mean?
Tags published by A Shockbyte Rust Server and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp40 (Max players): It holds 40 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include A Shockbyte Rust Server?
You will find A Shockbyte Rust Server on the following Rust Player Stats lists: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server rules
Which map is running on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a game-generated procedural map: size 3,500, seed 154444. You can look at it on RustMaps from this page, since size and seed give the same map.
What are the rules and settings on A Shockbyte Rust Server?
The name of A Shockbyte Rust Server does not say what the gather rate is. The cap is 8 players per group, the game's default. It plays as survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the server browser lists it as Modded. Oxide plugins are running. Anti-cheat is on: VAC.
Player counts
How full is A Shockbyte Rust Server right now?
0 of 40 slots are filled on A Shockbyte Rust Server right now. Seven days back gives an average of 0 players and a peak of 1.
Where does A Shockbyte Rust Server sit in the rankings?
Player hours over seven days place A Shockbyte Rust Server at #9,932, among the top 45% of ranked servers.
Wipe schedule
What is the wipe schedule on A Shockbyte Rust Server?
There is no next wipe to predict for A Shockbyte Rust Server, which wipes at irregular times. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 7 days 17 hours ago, its current world was made.
What does wipe day look like on A Shockbyte Rust Server?
The average busiest point of its recent wipes was 1 players. The crowd reached its peak 0 hours after the latest wipe. Half that peak was held until the next wipe in 0% of its recent wipes. By day 3, it had fallen below half when it didn't hold.
Joining the server
How do I join A Shockbyte Rust Server?
In the Rust console (F1) type client.connect 15.204.68.231:22028. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.
GlossaryServer tags
what each one meansPublished as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.