Rust Player Stats
Live UTC 91,534 playing

Online 15.235.181.126:28016 checked 11m ago

[SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped

2x oxide
Players now7
Slots60
Full12%
7-day average1peak 14
Rank#2,628top 12%
Last wipe2h agono schedule published
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 60 slots
Players now7
12% of the slots taken
7-day average1
players on an average hour this week
7-day peak14
the fullest it got this week
48-hour peak8
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps94
average over 48 hours; 60 or more is smooth
Standingtop 12%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeakWipe
0246816:0001:0010:0020:0005:0014:00Wiped Thu 29 Oct, 12:28 UTCWIPE

Hourly average and peak, UTC.

FitnessServer performance

Server fpsWipe
05010015020016:0001:0010:0020:0005:0014:00Wiped Thu 29 Oct, 12:28 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

fixed weekdays

Next wipeThursday 5 November, 19:00 UTCin 7d 3h The force wipe · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak8players, last three wipes
crowd held0%else halves by day 5

Coming wipes

  1. 7d 3hThu 5 Nov, 19:00 UTCFW
  2. 13d 21hThu 12 Nov, 12:28 UTC
  3. 20d 21hThu 19 Nov, 12:28 UTC
  4. 27d 21hThu 26 Nov, 12:28 UTC
  5. 35d 3hThu 3 Dec, 19:00 UTCFW
  6. 41d 21hThu 10 Dec, 12:28 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 14, 4 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 12:28 UTC2h ago – – running 0
Thu 22 Oct, 12:28 UTC7d ago 14 – – 0
Thu 15 Oct, 12:29 UTC14d ago 6 halved by day 5 7 days 0
Thu 8 Oct, 12:28 UTC21d ago 3 halved by day 5 7 days 0
Thu 1 Oct, 17:58 UTC FW27d ago 5 halved by day 5 6.8 days 0
Thu 17 Sep, 12:35 UTC42d ago 6 halved by day 9 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped online, and how reliable is it?

Right now [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped is online. Going by the uptime it reports, the last restart came about 1 hours ago. 99% of the time over the last 7 full days, which is 167 of 168 hours up. On 13 September 2026, Rust Player Stats saw it for the first time.

Does [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped run smoothly?

The last 48 hours average out at 94 server fps; it never dropped below 35. Up to 67,153 entities sat in the world, buildings and deployables included. 3,077 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped on?

Linux carries Rust network protocol 2635 and build 168909 at [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped located?

No region tag comes from [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped, but the name points to Asia. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 15.235.181.126:28016 is the address.

Tags

What do the server tags on [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped mean?

gmrust (Game mode): Rust survival as standard; mp60 (Max players): The cap is 60 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here are the tags [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped?

The Rust Player Stats lists that include [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped are: 2x Rust servers and Community servers, ranked live. Under the server list's filters it appears in: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Gather rate: 2x.

Map and rules

Which map is running on [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped?

[SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped runs a game-generated procedural map: size 3,300, seed 1337. Same size, same seed, same map, so RustMaps shows it from this page. Read the map name off the board: Custom Map.

What are the rules and settings on [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped?

The name says it: 2x gather on [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped. The cap is 8 players per group, the game's default. gather, build, raid: the standard game: that is the survival game mode. PvP is on, and so is raiding. Community is its server browser category. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.

Live counts

How full is [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped right now?

7 of 60 slots are filled on [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped right now. The seven-day average sits at 1 players; the peak reached 14. It drew its biggest crowd of the last 48 hours at 14:00 UTC: 7 players on average.

Where does [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped sit in the rankings?

Ranked #2,628 on seven-day player hours, [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped is in the top 12% of all ranked servers.

Wipe schedule

What is the wipe schedule on [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped?

The wipe rhythm for [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped is every Thursday at 12:28 UTC. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. 2 hours ago, its current world was made.

What does wipe day look like on [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped?

At their busiest, its recent wipes drew 8 players on average. The crowd reached its peak 4 hours after the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. It fell below half by day 5 when it didn't hold.

Joining the server

How do I join [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped?

Press F1 in Rust, bring up the console and enter client.connect 15.235.181.126:28016. The Launch Rust button here does the same, opening Rust via Steam and connecting you. You will find the website at https://www.lonesurvivor.online/.

GlossaryServer tags

what each one means

Published as mp60,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Rust survival as standard.
mp60
Max players The cap is 60 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.