Online 15.235.31.125:21650 checked 9m ago
A Shockbyte x Discord Production Rust Server
By the numbersMatch stats
against its 75 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is A Shockbyte x Discord Production Rust Server online, and how reliable is it?
Online now, A Shockbyte x Discord Production Rust Server is up. Going by the uptime it reports, the last restart came about 3 days 8 hours ago. 99% of the time over the last 7 full days, which is 167 of 168 hours up. Rust Player Stats logged it for the first time on 8 October 2026.
Does A Shockbyte x Discord Production Rust Server run smoothly?
240 server fps on average over 48 hours, and never under 237. Buildings, deployables and everything else in the world pushed the entity count to 8,317. The memory ceiling was 3,400 MB. Lag, to a player, is these two together: low fps and a rising entity count.
Which Rust version is A Shockbyte x Discord Production Rust Server on?
Rust network protocol 2635 and build 168909 on Linux: that is the setup at A Shockbyte x Discord Production Rust Server. To get in, your game needs the same protocol; Steam handles the update.
Where is A Shockbyte x Discord Production Rust Server located?
No region is published by A Shockbyte x Discord Production Rust Server. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 15.235.31.125:21650.
Tags
What do the server tags on A Shockbyte x Discord Production Rust Server mean?
Tags published by A Shockbyte x Discord Production Rust Server and picked up by the in-game browser: gmrust (Game mode): Survival, standard Rust style; mp75 (Max players): The cap is 75 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include A Shockbyte x Discord Production Rust Server?
The Rust Player Stats lists that include A Shockbyte x Discord Production Rust Server are: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
Which map is running on A Shockbyte x Discord Production Rust Server?
A Shockbyte x Discord Production Rust Server runs a game-generated procedural map: size 1,500, seed 50000. The map repeats with that size and seed, and you can view it on RustMaps from here.
What are the rules and settings on A Shockbyte x Discord Production Rust Server?
No gather rate appears in the name of A Shockbyte x Discord Production Rust Server. Up to 8 players to a group, which is the default. survival, gather, build, raid: the standard game. PvP is on, and so is raiding. Plugins or settings change the game, so the server browser lists it as Modded. Plugins in use: Oxide. Anti-cheat is on: VAC.
Player counts
What is the population on A Shockbyte x Discord Production Rust Server at the moment?
The board shows A Shockbyte x Discord Production Rust Server at 0 players, with 75 slots in total. Averaged out across the past week, the count is 0 players.
Where does A Shockbyte x Discord Production Rust Server sit in the rankings?
Ranked #15,269 on seven-day player hours, A Shockbyte x Discord Production Rust Server is in the top 68% of all ranked servers.
Wipe schedule
What is the wipe schedule on A Shockbyte x Discord Production Rust Server?
The rhythm of A Shockbyte x Discord Production Rust Server's wipes cannot be told yet, because not enough are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 21 days 1 hours ago, its current world was made.
Joining the server
How do I join A Shockbyte x Discord Production Rust Server?
In the Rust console (F1) type client.connect 15.235.31.125:21650. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.
GlossaryServer tags
what each one meansPublished as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp75
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.