Rust Player Stats
Live UTC 65,278 playing

Offline 150.228.104.245:28015 checked 43d ago

TroubleChute

moddedoxide
Players now1
Slots10
Full10%
7-day average0peak –
Rank#13,304no region published
Last wipe44d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now1
10% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is TroubleChute online, and how reliable is it?

Offline right now, with a last sighting 43 days 23 hours ago: TroubleChute. The last 7 full days put it at 0 of 168 hours up, 0% uptime. The first record Rust Player Stats has of it is 15 September 2026.

Which Rust version is TroubleChute on?

Rust network protocol 2633 and build 163794 on Windows: that is the setup at TroubleChute. To get in, your game needs the same protocol; Steam handles the update.

Where is TroubleChute located?

There is no region published on TroubleChute. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 150.228.104.245:28015.

Lists and filters

What do the server tags on TroubleChute mean?

The game's server browser reads these tags from TroubleChute: gmrust (Game mode): Rust survival as standard; mp10 (Max players): The cap is 10 slots; ts8 (Group limit): Teams cap at 8, the game default; v2633 (Protocol): Your game must be on protocol 2633 to get in; cs163794 (Build): The game build here is 163794; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include TroubleChute?

You will find TroubleChute on the following Rust Player Stats lists: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

Which map is running on TroubleChute?

A procedural map, generated by the game, is what TroubleChute runs.

What are the rules and settings on TroubleChute?

No gather rate appears in the name of TroubleChute. The cap is 8 players per group, the game's default. survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. Under Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.

Population

How full is TroubleChute right now?

The board shows TroubleChute offline, last seen 43 days 23 hours ago.

Where does TroubleChute sit in the rankings?

Player hours over seven days place TroubleChute at #13,304, among the top – of ranked servers.

Wipe days

What is the wipe schedule on TroubleChute?

The record holds too few of TroubleChute's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now was made 44 days 20 hours ago.

Connect

How do I join TroubleChute?

Console route: F1 in Rust, then client.connect 150.228.104.245:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp10
Max players The cap is 10 slots.
ts8
Group limit Teams cap at 8, the game default.
v2633
Protocol Your game must be on protocol 2633 to get in.
cs163794
Build The game build here is 163794.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.