Rust Player Stats
Live UTC 54,186 playing

Online 153.92.1.32:28015 checked 10m ago

Heliloot

moddedoxide
Players now0
Slots100
Full0%
7-day average0peak –
Rank#15,399top 69%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 100 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps47
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123411:0020:0005:0014:0023:0008:00

Hourly average and peak, UTC.

FitnessServer performance

02040608011:0020:0005:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap15.3 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:12 UTC FW26d ago 0 – running 0
Wed 16 Sep, 11:05 UTC41d ago 0 – 15.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Heliloot online, and how reliable is it?

Online now, Heliloot is up. Going by the uptime it reports, the last restart came about 5 days 1 hours ago. 100% of the time over the last 7 full days, which is 168 of 168 hours up. Rust Player Stats logged it for the first time on 13 September 2026.

Does Heliloot run smoothly?

Averaging 47 server fps across the last 48 hours, it held a floor of 18. Its entity count reached 120,712: buildings, deployables and the rest of the world. The memory ceiling was 4,238 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is Heliloot on?

On Linux, Heliloot runs Rust network protocol 2634 and build 167584. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is Heliloot located?

There is no region published on Heliloot. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 153.92.1.32:28015.

Server tags

What do the server tags on Heliloot mean?

gmrust (Game mode): The standard Rust survival rules apply here; mp100 (Max players): The cap is 100 slots; ts8 (Group limit): Teams cap at 8, the game default; v2634 (Protocol): To join, your game has to run protocol 2634; cs167584 (Build): Build number: 167584; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded are the tags Heliloot publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include Heliloot?

The Rust Player Stats lists that include Heliloot are: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

Which map is running on Heliloot?

The procedural map on Heliloot is size 4,500, generated by the game from seed 1337. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on Heliloot?

The name of Heliloot does not say what the gather rate is. Up to 8 players to a group, which is the default. It plays as survival, gather, build, raid: the standard game. PvP is on, and so is raiding. Under Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.

Population

What is the population on Heliloot at the moment?

Out of 100 slots, 0 are taken on Heliloot at this moment. Averaged out across the past week, the count is 0 players.

Where does Heliloot sit in the rankings?

The last seven days put Heliloot at #15,399 on player hours: top 69% of all ranked servers.

Wipe timing

What is the wipe schedule on Heliloot?

To tell its rhythm, more of Heliloot's wipes need to be on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 26 days 15 hours ago is when its current world was made.

What does wipe day look like on Heliloot?

At their busiest, its recent wipes drew 0 players on average. The crowd reached its peak 0 hours after the latest wipe.

Connect

How do I join Heliloot?

Console route: F1 in Rust, then client.connect 153.92.1.32:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp100
Max players The cap is 100 slots.
ts8
Group limit Teams cap at 8, the game default.
v2634
Protocol To join, your game has to run protocol 2634.
cs167584
Build Build number: 167584.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.