Rust Player Stats
Live UTC 66,169 playing

Online EU 157.180.96.233:27015 checked 10m ago

RUSTIGY PVE - Night Zombies | Skill Tree | Events

monthly wipes moddedoxidepve
Players now0
Slots50
Full0%
7-day average0peak 3
Rank#7,156top 32% · #2003 in EU
Last wipe27d agomonthly schedule
Next wipe7d 6hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak3
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps142
average over 48 hours; 60 or more is smooth
Standingtop 32%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75113:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 32% of all ranked servers, top 69% in EU. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 7d 6h The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 7d 6hThu 5 Nov, 19:00 UTCFW
  2. 35d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:09 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is RUSTIGY PVE - Night Zombies | Skill Tree | Events online, and how reliable is it?

The lights are on at RUSTIGY PVE - Night Zombies | Skill Tree | Events: online as you read this. Going by the uptime it reports, the last restart came about 2 hours ago. 99% of the time over the last 7 full days, which is 167 of 168 hours up. On 13 September 2026, Rust Player Stats saw it for the first time.

Does RUSTIGY PVE - Night Zombies | Skill Tree | Events run smoothly?

Averaging 142 server fps across the last 48 hours, it held a floor of 121. Its entity count reached 79,704: buildings, deployables and the rest of the world. The memory ceiling was 3,047 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is RUSTIGY PVE - Night Zombies | Skill Tree | Events on?

On Linux, RUSTIGY PVE - Night Zombies | Skill Tree | Events runs Rust network protocol 2635 and build 168909. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is RUSTIGY PVE - Night Zombies | Skill Tree | Events located?

RUSTIGY PVE - Night Zombies | Skill Tree | Events gives Europe as its location, with the EU tag. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 157.180.96.233:27015.

Lists and filters

What do the server tags on RUSTIGY PVE - Night Zombies | Skill Tree | Events mean?

The game's server browser reads these tags from RUSTIGY PVE - Night Zombies | Skill Tree | Events: gmrust (Game mode): The standard Rust survival rules apply here; mp50 (Max players): The cap is 50 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; EU (Europe): The server browser files it under Europe. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include RUSTIGY PVE - Night Zombies | Skill Tree | Events?

You will find RUSTIGY PVE - Night Zombies | Skill Tree | Events on the following Rust Player Stats lists: EU Rust servers, live, Modded Rust servers, live, Best Rust PvE servers (2026) and Rust servers with zombies. Under the server list's filters it appears in: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Server rules

Which map is running on RUSTIGY PVE - Night Zombies | Skill Tree | Events?

The procedural map on RUSTIGY PVE - Night Zombies | Skill Tree | Events is size 3,700, generated by the game from seed 1462615411. Same size, same seed, same map, so RustMaps shows it from this page. Read the map name off the board: Procedural:3700.

What are the rules and settings on RUSTIGY PVE - Night Zombies | Skill Tree | Events?

Nothing in the name of RUSTIGY PVE - Night Zombies | Skill Tree | Events states a gather rate. Groups top out at 8 players, the default for the game. It plays as pve, no player-versus-player fighting. Under Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.

Population

How full is RUSTIGY PVE - Night Zombies | Skill Tree | Events right now?

0 of 50 slots are filled on RUSTIGY PVE - Night Zombies | Skill Tree | Events right now. Averaged across seven days: 0 players. The high point: 3. It drew its biggest crowd of the last 48 hours at 19:00 UTC: 1 players on average.

Where does RUSTIGY PVE - Night Zombies | Skill Tree | Events sit in the rankings?

Over the last seven days RUSTIGY PVE - Night Zombies | Skill Tree | Events has logged enough player hours for #7,156, which puts it in the top 32% of ranked servers and at #2,003 in Europe.

Wipe timing

What is the wipe schedule on RUSTIGY PVE - Night Zombies | Skill Tree | Events?

With the force wipe, RUSTIGY PVE - Night Zombies | Skill Tree | Events wipes once a month. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. 27 days 18 hours ago is when its current world was made. Its tags carry a monthly wipe schedule.

What does wipe day look like on RUSTIGY PVE - Night Zombies | Skill Tree | Events?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

Connect

How do I join RUSTIGY PVE - Night Zombies | Skill Tree | Events?

Press F1 in Rust, bring up the console and enter client.connect 157.180.96.233:27015. The Launch Rust button here does the same, opening Rust via Steam and connecting you. https://discord.com/invite/xSaNBsMx2k is where its website lives.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp50
Max players The cap is 50 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code There's no region code on this one.

Wipe schedule

^m
Monthly Monthly wipes, timed to Facepunch's force wipe.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.