Rust Player Stats
Live UTC 97,136 playing

Offline 157.250.193.154:28045 checked 23h ago

ODYSSEY PVE DEV

moddedcarbon
Players now0
Slots10
Full0%
7-day average0peak 1
Rank#12,675top 57%
Last wipe1d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list21 of 48 hours
hours it answered in the last two days
Server fps196
average over 48 hours; 60 or more is smooth
Standingtop 57%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeakWipe
00.250.50.75121:0001:0005:0009:0013:0017:00Wiped Tue 27 Oct, 21:31 UTCWIPE

Hourly average and peak, UTC.

FitnessServer performance

Server fpsWipe
010020030040021:0001:0005:0009:0013:0017:00Wiped Tue 27 Oct, 21:31 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep1 Oct3 Oct27 Oct29 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 21:31 UTC1d ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is ODYSSEY PVE DEV online, and how reliable is it?

Down at the moment, ODYSSEY PVE DEV was last seen 23 hours ago. Going by the uptime it reports, the last restart came about 1 hours ago. 21 of 168 hours were up over the last 7 full days, 12% of the time. The first record Rust Player Stats has of it is 13 September 2026.

Does ODYSSEY PVE DEV run smoothly?

The last 48 hours average out at 196 server fps; it never dropped below 22. Up to 57,224 entities sat in the world, buildings and deployables included. The memory ceiling was 2,469 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is ODYSSEY PVE DEV on?

Rust network protocol 2635 and build 168909 on Windows: that is the setup at ODYSSEY PVE DEV. To get in, your game needs the same protocol; Steam handles the update.

Where is ODYSSEY PVE DEV located?

There is no region published on ODYSSEY PVE DEV. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 157.250.193.154:28045 is the address.

Server tags

What do the server tags on ODYSSEY PVE DEV mean?

gmrust (Game mode): The standard Rust survival rules apply here; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): The plugin framework is Carbon are the tags ODYSSEY PVE DEV publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include ODYSSEY PVE DEV?

The Rust Player Stats lists that include ODYSSEY PVE DEV are: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Rules and settings

Which map is running on ODYSSEY PVE DEV?

Size 3,200, seed 1234: that is the procedural map ODYSSEY PVE DEV runs, generated by the game. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on ODYSSEY PVE DEV?

The name of ODYSSEY PVE DEV does not say what the gather rate is. The cap is 8 players per group, the game's default. It plays as survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the server browser lists it as Modded. Carbon plugins are running. Anti-cheat is on: VAC.

Live counts

What is the population on ODYSSEY PVE DEV at the moment?

Last seen 23 hours ago, ODYSSEY PVE DEV is offline right now. Averaged across seven days: 0 players. The high point: 1. It drew its biggest crowd of the last 48 hours at 22:00 UTC: 1 players on average.

Where does ODYSSEY PVE DEV sit in the rankings?

Ranked #12,675 on seven-day player hours, ODYSSEY PVE DEV is in the top 57% of all ranked servers.

Wipe timing

What is the wipe schedule on ODYSSEY PVE DEV?

To tell its rhythm, more of ODYSSEY PVE DEV's wipes need to be on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 43 hours ago, its current world was made.

Connect

How do I join ODYSSEY PVE DEV?

Press F1 in Rust, bring up the console and enter client.connect 157.250.193.154:28045. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp10
Max players It holds 10 slots.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded Modded is its category: plugins or settings change how it plays.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.